Hey guys, Hopefully, I got this fixed. I made some errors in a map or two, and I think the whole map dungeon is doable. So the lair map is the whole thing. I had already run thru two thirds of it, and had no save issues nor slowdowns. I think the combination of making the map smaller, it is roughly 40 x 40 instead of twice as big. All extraneous critters are now itemless. That includes everything in the guard room, except for the guardians dropping healing potions. All the archers, includeing the elite archers are item less. The champions, shaman, king, some special characters have items. My hope is that the few items one does find are useable and needed, and that for the most part no more dragging along dozens of spears and the like. Also, I realized that if something is considered stackable, they are unable to be separated to distribute among party members. So I took the stackable flag out of healing potions, quivers, potions of levitation. I left the scrolls stackable cause I figured only one or two characters might carry them anyway. Like I said I saved my game dozens of times and conquered the first two thirds of the entire map, and the usual slowdown and memory issues did not pop up as of yet. Hopefully I can get thrut he entire map without an issue. I haven't upgraded to the newest version yet, so if one is able to turn graphics off, etc, that might even be better. For your convenience the link is below. If the entire map is playable as a single dungeon, I will probably delete the three dungeon sections. Please let me know if I forgot anything or if it just sucks and you wish I would just shut up and fling myself off the nearest pier. https://dl.dropboxusercontent.com/u/68028683/Kobold%20Dungeon.zip al "The truth will make you free" Jesus Christ of Nazareth 33AD