[ian-reeds-games] Re: fail effect

  • From: Ian Reed <support@xxxxxxxxxxxxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sat, 26 Jan 2013 13:41:19 -0700

Hey Allan,

Very good suggestions. Thanks for those and I'm glad you're liking the new features.

I especially like your solution for doing traps with fail_effects=.

I've been working hard on dev 3 and hope to get it out by end of day tomorrow. It's already got several new features and I think it will be a really good release.

Ian Reed


Other related posts: