[ian-reeds-games] Re: critical hit defense questions...

  • From: "Craig Brett" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted sender "craigbrett17" for DMARC)
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Thu, 3 Mar 2016 23:07:56 +0000

Monkey beat me to it. I don't believe so, on either count.

Chance is a different thing to critical hitting. Although, critical hitting only happens if there is a successful attack, so chance comes before critical_hit_chance.

Hope that makes sense.

On 03/03/2016 22:46, Monkey wrote:

Hi,
Firstly, nope. Not as far as I know.
And secondly, I asked Craig about this before, and he said no.

On 3/3/16, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
Mostly directed to Craig, or anyone who knows about this.

My first question is: Does general purpose chance mod flags from effects
and/or equipped tems effect chance rolls in script flags?

Secondly, gDoes a unit need a critical hit defense chance for the effect
and/or equipped item crit strike deense chance mod to work?

Thanks for any help.
al

"The truth will make you free"
Jesus Christ of Nazareth 33AD




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