Hi Ian, this new format looks promising; thanks for adding some of those rpg-engine features to tb. About the scripts issue, maybe you could allow map packs to include their own local scripts; this could also be useful if scripts are created specifically for a particular pack and wouldn't be very helpful in general. On 8/26/13, Ian Reed <support@xxxxxxxxxxxxxxxxxxx> wrote: > That could happen. Especially when scripts are in early development and > being shared via dropbox links in the mailing list. > Once scripts are polished and ready for everyone to use they will be > included with the main game download as has been done with Craig's > scripts in the past. > In which case people won't unzip and name the script folders themselves. > > > On 8/26/2013 5:22 AM, Carlos Macintosh wrote: >> hi ian, what if we have named the folders containing script files >> different than someone else? I'll probably name my folders abigail >> precott and craig brett but if someone else has to intall the new >> scripts then they might name it differently. >> > > >