[ian-reeds-games] Bug with the transformation scripts and victory conditions

  • From: Monkey <murtagh69.monkeys@xxxxxxxxx>
  • To: ian-reeds-games <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Fri, 4 Mar 2016 10:57:32 -0700

Hi Craig,
I've found a problem with your transformation scripts when combined
with the victory conditions.
If you're meant to beat a unit in order to win a map, and they
transform due to a skill or effect, when you beat said unit then the
game doesn't actually recognize that you have won, unless there are no
other opponents on there. So it's like the transformation negates the
defeat= victory condition, even though the new unit still has the same
name as the original.
On the other hand, when you've got a death transformation for the unit
in question, then you'll automatically win, even though you're
actually supposed to fight the newly-transformed unit too.

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  • » [ian-reeds-games] Bug with the transformation scripts and victory conditions - Monkey