Chris Peel wrote:
window_type and window_feel are used to specify what a window will look and act like. The window_type enum is a faster way of accessing commonly-used look and feel combinations . I don't remember all the what all the combinations mean offhand, but they can be easily found in the BWindow documentation in the Be Book. HTHHello list
Can anyone explain what (if any) the logic is behind the numeric values of the window_type and window_look enums in window.h please? Also, exactly what is window_look used for as it seems to relate to window_type but I can't understand how it's used. I've pasted the enums below for reference.
Thanks in advance
Chris
enum window_type {
B_UNTYPED_WINDOW = 0, B_TITLED_WINDOW = 1, B_MODAL_WINDOW = 3, B_DOCUMENT_WINDOW = 11,
B_BORDERED_WINDOW = 20, B_FLOATING_WINDOW = 21
}
enum window_look {
B_BORDERED_WINDOW_LOOK = 20, B_NO_BORDER_WINDOW_LOOK = 19, B_TITLED_WINDOW_LOOK = 1, B_DOCUMENT_WINDOW_LOOK = 11,
B_MODAL_WINDOW_LOOK = 3, B_FLOATING_WINDOW_LOOK = 7
}
--DarkWyrm