> Hi Fredrik, > > wow, that's been a lot of work! Thanks! I am going to apply and commit > your > patch. Just a few comments for the future: > > Occasionally, you write this: > > if (fObjectView) > fObjectView->DirectConnected( info ); > fObjectView->EnableDirectMode( true ); > > Should be: > > if (fObjectView) > fObjectView->DirectConnected(info); > fObjectView->EnableDirectMode(true); > > Most of the times you did this, but sometimes, you would have no space > behind a comma (probably leftover from the old code, but I mention it > anyways): > > msg.ReplaceInt32("color",lightGreen); > sm->AddItem(item = new BMenuItem("Green",new BMessage(msg))); > item->SetTarget(fObjectView); > > Should be: > > msg.ReplaceInt32("color", lightGreen); > sm->AddItem(item = new BMenuItem("Green", new BMessage(msg))); > item->SetTarget(fObjectView); > > And there should be spaces between operators: > > float f = mb->Bounds().IntegerHeight()+1; > SetSizeLimits(32,1024,32+f,1024+f); > > Should be: > > float f = mb->Bounds().IntegerHeight() + 1; > SetSizeLimits(32, 1024, 32 + f, 1024 + f); > > (The naming should be fixed too, but I know that is leftover from the old > code, and I am happy it has improved much already with your patch.) Naming like bad naming? those are not mine ;) as you said.. yes they are improving :) By the way are there any good built in ways of reading line by line from a file in BeOS/Haiku API? I thinking of how to handle Playlist and settings to and from files. //Fredrik > > Thanks a lot again! > > Best regards, > -Stephan > > -- MVH Fredrik Modéen