[haiku-development] Re: SpicyKeys in Haiku?

  • From: Fredrik Modèen <fredrik@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Fri, 8 May 2009 06:21:51 +0200 (CEST)

> Fredrik Modèen <fredrik@xxxxxxxxx> wrote:
>> Then I will rename it like Zeta did that and add it the way Zeta did
>> it.
>
> Which is how? :-)

Name it Shourtcut add it as a tab in Keyboard (I will add it to Keymap).
Zeta uses live Key's so to speak, it recognizes what key's you are holding
down and show them instead as SpicyKeys does it today where you only uses
your mouse and chooses  shift, alt etc.

>
>> There are 3 parts;
>> dosspisy : this are a app that can be run in Terminal. Should this
>> part be
>> in bin folder? And what would its name be?
>
> Why would this be needed at all? What does it do?

true , this are if you need to use it with scripting.

----------
>> Now for a tricky thing all of these have 3 or more classes that are
>> used
>> in all 3 projects where should I have them? Make some sort of lib?
>
> If needed, you can reuse the source files via Jam (see src/system/boot/
> loader/Jamfile for an example, the "SEARCH on " stuff).

I was more thinking of where would I put those 3 classes, under
input_addon and then include them in the pref app?

>
> Bye,
>    Axel.

-- 
MVH
Fredrik Modèen


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