[haiku-development] Re: GSoC 2017. Introduction

  • From: Axel Dörfler <axeld@xxxxxxxxxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Sun, 19 Mar 2017 18:15:33 +0100

Hi Alexander,

welcome!

Am 19.03.2017 um 11:49 schrieb Alexander Andreev:

I am interested in following ideas:

* 32-bit emulation on x86-64
This is the most interesting idea for me. I read the article (https://w
ww.haiku-os.org/documents/dev/system_calls/) about syscalls mechanism
in Haiku and currently I am learning image loader.

* ARM port, device tree support
Recently (thanks to Operating Systems course) I started learning ARM
architecture. I've tried to write a small OS in ARM. But it's useless,
cause nobody will use it :). So I would like to do something useful and
develop Haiku ARM port.

Also I have my own idea. In Linux world there is a tool called kexec.
It's also a system call in kernel, that allows running given kernel
image immediately or on panic. It can help users — they could dump
kernel memory and send it with a bug report (I haven't found similar
mechanism in Haiku), and developpers — they could test their changes
without expensive rebooting. So, I think it would be great, if Haiku
had such tool.

Those are all three very nice projects. Especially the latter two are also very big projects that I could imagine giving you enough to work on beyond GSoC (depending on their scope).

I'm looking forward to your proposal(s)!

And if you're bored until then, I guess we've planted lots of bugs for you that you could fix in the mean time :-)

Bye,
   Axel.

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