[haiku-development] Re: BString method SymbolAt() proposal

  • From: Reinhard Scharnagl <ReScharn@xxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Sat, 19 Jun 2010 15:48:36 +0200

Am 19.06.2010 um 15:12 schrieb Paul Davey:

> Might I suggest that if you want to look at a good string
> implementation in C++ look at the string for the falcon language:
> http://falconpl.org
> 
> they handle unicode as well as 8 bit cahrs and 16 bit chars and can be
> used so that they use the least possible space and convert the buffer
> when needed...
> You may think thats a bad thing and it could be in some cases but you
> can always create them to use 32 bit chars or just look at it for
> inspiration...

I am sure that there are better string and better Unicode implementations.
But that is not the target of my proposal. I suggested to add a new method 
to BString. And this should be discussed in that context. No new string or
unicode implementation would help to solve this BString problem within
its existing class possibilities.

Reinhard (Octopus)

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