Author: pulkomandy Date: 2011-11-02 20:10:51 +0100 (Wed, 02 Nov 2011) New Revision: 43123 Changeset: https://dev.haiku-os.org/changeset/43123 Modified: haiku/trunk/src/tests/kits/game/file_game_sound_test/FileSoundWindow.cpp haiku/trunk/src/tests/kits/game/file_game_sound_test/FileSoundWindow.h haiku/trunk/src/tests/kits/game/file_game_sound_test/Jamfile Log: Fix build for this test. Shows a problem with the media kit : building it with gcc4 and trying to run it on a gcc2 install results in failure for trying to load a gcc2 media add-on. Same applies for push_game_sound_test. Modified: haiku/trunk/src/tests/kits/game/file_game_sound_test/FileSoundWindow.cpp =================================================================== --- haiku/trunk/src/tests/kits/game/file_game_sound_test/FileSoundWindow.cpp 2011-11-02 19:09:48 UTC (rev 43122) +++ haiku/trunk/src/tests/kits/game/file_game_sound_test/FileSoundWindow.cpp 2011-11-02 19:10:51 UTC (rev 43123) @@ -4,17 +4,22 @@ @version 1.0 */ + #include "FileSoundWindow.h" + +#include <Alert.h> #include <Application.h> #include <Box.h> -#include <TextControl.h> #include <Button.h> #include <CheckBox.h> -#include <Alert.h> +#include <Entry.h> #include <Path.h> +#include <TextControl.h> + #include <stdio.h> #include <stdlib.h> + FileSoundWindow::FileSoundWindow(BRect windowBounds) :BWindow(windowBounds,"BFileGameSound test",B_TITLED_WINDOW,B_NOT_ZOOMABLE|B_NOT_RESIZABLE) { @@ -195,7 +200,7 @@ if (pausedValue != BFileGameSound::B_PAUSE_IN_PROGRESS) { status_t error; - char *label; + const char *label; if (paused) { paused = false; Modified: haiku/trunk/src/tests/kits/game/file_game_sound_test/FileSoundWindow.h =================================================================== --- haiku/trunk/src/tests/kits/game/file_game_sound_test/FileSoundWindow.h 2011-11-02 19:09:48 UTC (rev 43122) +++ haiku/trunk/src/tests/kits/game/file_game_sound_test/FileSoundWindow.h 2011-11-02 19:10:51 UTC (rev 43123) @@ -4,15 +4,22 @@ @version 1.0 */ + #ifndef FILE_SOUND_WINDOW #define FILE_SOUND_WINDOW -#include <Window.h> -#include <Rect.h> -#include <Message.h> + +#include <Button.h> +#include <CheckBox.h> +#include <Entry.h> #include <FileGameSound.h> -#include <Entry.h> #include <FilePanel.h> +#include <Message.h> +#include <Rect.h> +#include <TextControl.h> +#include <Window.h> + + //message constants #define BROWSE_MSG 1 #define PLAY_MSG 2 Modified: haiku/trunk/src/tests/kits/game/file_game_sound_test/Jamfile =================================================================== --- haiku/trunk/src/tests/kits/game/file_game_sound_test/Jamfile 2011-11-02 19:09:48 UTC (rev 43122) +++ haiku/trunk/src/tests/kits/game/file_game_sound_test/Jamfile 2011-11-02 19:10:51 UTC (rev 43123) @@ -2,6 +2,6 @@ SimpleTest file_game_sound_test : FileSoundTest.cpp FileSoundWindow.cpp - : game tracker be root + : game tracker be root $(TARGET_LIBSTDC++) ;