[haiku-commits] haiku: hrev45044 - headers/os/game

  • From: jscipione@xxxxxxxxx
  • To: haiku-commits@xxxxxxxxxxxxx
  • Date: Sat, 22 Dec 2012 01:18:58 +0100 (CET)

hrev45044 adds 1 changeset to branch 'master'
old head: 746abcb9380ede7ee2fd2c7cd7f41b92dd59d9ef
new head: bc22b037c432696d7cc32e27919e76450874bc67
overview: http://cgit.haiku-os.org/haiku/log/?qt=range&q=bc22b03+%5E746abcb

----------------------------------------------------------------------------

bc22b03: Style fixes to DirectWindow.h, no functional change

                                     [ John Scipione <jscipione@xxxxxxxxx> ]

----------------------------------------------------------------------------

Revision:    hrev45044
Commit:      bc22b037c432696d7cc32e27919e76450874bc67
URL:         http://cgit.haiku-os.org/haiku/commit/?id=bc22b03
Author:      John Scipione <jscipione@xxxxxxxxx>
Date:        Sat Dec 22 00:18:45 2012 UTC

----------------------------------------------------------------------------

1 file changed, 83 insertions(+), 74 deletions(-)
headers/os/game/DirectWindow.h | 157 ++++++++++++++++++++-----------------

----------------------------------------------------------------------------

diff --git a/headers/os/game/DirectWindow.h b/headers/os/game/DirectWindow.h
index 36e31a7..ea022d8 100644
--- a/headers/os/game/DirectWindow.h
+++ b/headers/os/game/DirectWindow.h
@@ -8,6 +8,7 @@
 #ifndef        _DIRECT_WINDOW_H
 #define        _DIRECT_WINDOW_H
 
+
 #include <Region.h>
 #include <Window.h>
 
@@ -54,98 +55,106 @@ typedef struct {
 
 class BDirectWindow : public BWindow {
        public:
-               BDirectWindow(BRect frame, const char *title, window_type type, 
-                       uint32 flags, uint32 workspace = B_CURRENT_WORKSPACE);
-               BDirectWindow(BRect frame, const char *title, window_look look,
-                       window_feel feel, uint32 flags,
-                       uint32 workspace = B_CURRENT_WORKSPACE);
-               virtual ~BDirectWindow();
-
-               static  BArchivable* Instantiate(BMessage *data);
-               virtual status_t        Archive(BMessage *data, bool deep = 
true) const;
-
-               virtual void            Quit();
-               virtual void            DispatchMessage(BMessage *message, 
BHandler *handler);
-               virtual void            MessageReceived(BMessage *message);
-               virtual void            FrameMoved(BPoint newPosition);
-               virtual void            WorkspacesChanged(uint32 oldWorkspaces,
-                                                               uint32 
newWorkspaces);
-               virtual void            WorkspaceActivated(int32 
workspaceIndex, bool state);
-               virtual void            FrameResized(float newWidth, float 
newHeight);
-               virtual void            Minimize(bool minimize);
-               virtual void            Zoom(BPoint recPosition, float recWidth,
-                                                               float 
recHeight);
-               virtual void            ScreenChanged(BRect screenFrame, 
color_space depth);
-               virtual void            MenusBeginning();
-               virtual void            MenusEnded();
-               virtual void            WindowActivated(bool state);
-               virtual void            Show();
-               virtual void            Hide();
-               virtual BHandler*       ResolveSpecifier(BMessage *message, 
int32 index,
-                                                               BMessage 
*specifier, int32 form,
-                                                               const char 
*property);
-               virtual status_t        GetSupportedSuites(BMessage *data);
-               virtual status_t        Perform(perform_code code, void *arg);
+                                                               
BDirectWindow(BRect frame, const char *title,
+                                                                       
window_type type, uint32 flags,
+                                                                       uint32 
workspace = B_CURRENT_WORKSPACE);
+                                                               
BDirectWindow(BRect frame, const char *title,
+                                                                       
window_look look, window_feel feel,
+                                                                       uint32 
flags,
+                                                                       uint32 
workspace = B_CURRENT_WORKSPACE);
+               virtual                                 ~BDirectWindow();
+
+               static  BArchivable*    Instantiate(BMessage *data);
+               virtual status_t                Archive(BMessage *data,
+                                                                       bool 
deep = true) const;
+
+               virtual void                    Quit();
+               virtual void                    DispatchMessage(BMessage 
*message,
+                                                                       
BHandler *handler);
+               virtual void                    MessageReceived(BMessage 
*message);
+               virtual void                    FrameMoved(BPoint newPosition);
+               virtual void                    WorkspacesChanged(uint32 
oldWorkspaces,
+                                                                       uint32 
newWorkspaces);
+               virtual void                    WorkspaceActivated(int32 
workspaceIndex,
+                                                                       bool 
state);
+               virtual void                    FrameResized(float newWidth, 
float newHeight);
+               virtual void                    Minimize(bool minimize);
+               virtual void                    Zoom(BPoint recPosition, float 
recWidth,
+                                                                       float 
recHeight);
+               virtual void                    ScreenChanged(BRect screenFrame,
+                                                                       
color_space depth);
+               virtual void                    MenusBeginning();
+               virtual void                    MenusEnded();
+               virtual void                    WindowActivated(bool state);
+               virtual void                    Show();
+               virtual void                    Hide();
+               virtual BHandler*               ResolveSpecifier(BMessage 
*message,
+                                                                       int32 
index, BMessage *specifier,
+                                                                       int32 
form, const char *property);
+               virtual status_t                GetSupportedSuites(BMessage 
*data);
+               virtual status_t                Perform(perform_code code, void 
*arg);
 
        private:
-               virtual void            task_looper();
-               virtual BMessage*       ConvertToMessage(void *raw, int32 code);
+               virtual void                    task_looper();
+               virtual BMessage*               ConvertToMessage(void *raw, 
int32 code);
 
        public: 
-               virtual void            DirectConnected(direct_buffer_info 
*info);
-               status_t                        GetClippingRegion(BRegion 
*region,
-                                                               BPoint *origin 
= NULL) const;
-               status_t                        SetFullScreen(bool enable);
-               bool                            IsFullScreen() const;
+               virtual void                    
DirectConnected(direct_buffer_info *info);
+               status_t                                
GetClippingRegion(BRegion *region,
+                                                                       BPoint 
*origin = NULL) const;
+               status_t                                SetFullScreen(bool 
enable);
+               bool                                    IsFullScreen() const;
 
-               static  bool            SupportsWindowMode(screen_id id = 
B_MAIN_SCREEN_ID);
+               static  bool                    SupportsWindowMode(
+                                                                       
screen_id id = B_MAIN_SCREEN_ID);
 
        private:
-               typedef BWindow inherited;
+               typedef BWindow                 inherited;
 
-               virtual void            _ReservedDirectWindow1();
-               virtual void            _ReservedDirectWindow2();
-               virtual void            _ReservedDirectWindow3();
-               virtual void            _ReservedDirectWindow4();
+               virtual void                    _ReservedDirectWindow1();
+               virtual void                    _ReservedDirectWindow2();
+               virtual void                    _ReservedDirectWindow3();
+               virtual void                    _ReservedDirectWindow4();
 
-               BDirectWindow();
-               BDirectWindow(BDirectWindow& other);
-               BDirectWindow& operator=(BDirectWindow& other);
+                                                               BDirectWindow();
+                                                               
BDirectWindow(BDirectWindow& other);
+                               BDirectWindow&  operator=(BDirectWindow& other);
 
-               static  int32   _daemon_thread(void* arg);
-               int32                   _DirectDaemon();
-               bool                    _LockDirect() const;
-               void                    _UnlockDirect() const;
+               static  int32                   _daemon_thread(void* arg);
+                               int32                   _DirectDaemon();
+                               bool                    _LockDirect() const;
+                               void                    _UnlockDirect() const;
 
-               void                    _InitData();
-               void                    _DisposeData();
+                               void                    _InitData();
+                               void                    _DisposeData();
 
-               bool                    fDaemonKiller;
-               bool                    fConnectionEnable;
-               bool                    fIsFullScreen;
-               bool                    _unused;
-               bool                    fInDirectConnect;
+                               bool                    fDaemonKiller;
+                               bool                    fConnectionEnable;
+                               bool                    fIsFullScreen;
+                               bool                    _unused;
+                               bool                    fInDirectConnect;
 
-               int32                   fDirectLock;                            
-               sem_id                  fDirectSem;
-               uint32                  fDirectLockCount;
-               thread_id               fDirectLockOwner;
-               char*                   fDirectLockStack;
+                               int32                   fDirectLock;
+                               sem_id                  fDirectSem;
+                               uint32                  fDirectLockCount;
+                               thread_id               fDirectLockOwner;
+                               char*                   fDirectLockStack;
 
-               sem_id                  fDisableSem;
-               sem_id                  fDisableSemAck;
+                               sem_id                  fDisableSem;
+                               sem_id                  fDisableSemAck;
 
-               uint32                  fInitStatus;
-               uint32                  fInfoAreaSize;
+                               uint32                  fInitStatus;
+                               uint32                  fInfoAreaSize;
 
-               uint32                  _reserved[2];
+                               uint32                  _reserved[2];
 
-               area_id                 fClonedClippingArea;
-               area_id                 fSourceClippingArea;
-               thread_id               fDirectDaemonId;
-               direct_buffer_info* fBufferDesc;
+                               area_id                 fClonedClippingArea;
+                               area_id                 fSourceClippingArea;
+                               thread_id               fDirectDaemonId;
+                               direct_buffer_info*     fBufferDesc;
 
-               uint32                  _more_reserved_[17];
+                               uint32                  _more_reserved_[17];
 };
 
+
 #endif // _DIRECT_WINDOW_H


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