[haiku-commits] Change in haiku[master]: movement_maker: use real math

  • From: Gerrit <review@xxxxxxxxxxxxxxxxxxx>
  • To: waddlesplash <waddlesplash@xxxxxxxxx>, haiku-commits@xxxxxxxxxxxxx
  • Date: Tue, 21 Jun 2022 19:27:29 +0000

From Fredrik Holmqvist <fredrik.holmqvist@xxxxxxxxx>:

Fredrik Holmqvist has uploaded this change for review. ( 
https://review.haiku-os.org/c/haiku/+/5394 ;)


Change subject: movement_maker: use real math
......................................................................

movement_maker: use real math

Not sure if linking is correct.
It compiles and boots but untested as I use USB input
---
M src/add-ons/kernel/bus_managers/ps2/Jamfile
M src/add-ons/kernel/bus_managers/ps2/movement_maker.cpp
M src/add-ons/kernel/bus_managers/ps2/movement_maker.h
3 files changed, 4 insertions(+), 164 deletions(-)



  git pull ssh://git.haiku-os.org:22/haiku refs/changes/94/5394/1

diff --git a/src/add-ons/kernel/bus_managers/ps2/Jamfile 
b/src/add-ons/kernel/bus_managers/ps2/Jamfile
index c5d6817..8653eec 100644
--- a/src/add-ons/kernel/bus_managers/ps2/Jamfile
+++ b/src/add-ons/kernel/bus_managers/ps2/Jamfile
@@ -16,4 +16,5 @@
        ps2_trackpoint.cpp
        ps2_service.cpp
        movement_maker.cpp
+       : root
        ;
diff --git a/src/add-ons/kernel/bus_managers/ps2/movement_maker.cpp 
b/src/add-ons/kernel/bus_managers/ps2/movement_maker.cpp
index 366a7be..7f9a9cb 100644
--- a/src/add-ons/kernel/bus_managers/ps2/movement_maker.cpp
+++ b/src/add-ons/kernel/bus_managers/ps2/movement_maker.cpp
@@ -1,5 +1,6 @@
 #include "movement_maker.h"

+#include <math.h>
 #include <stdlib.h>

 #include <KernelExport.h>
@@ -13,162 +14,6 @@
 #endif


-typedef union {
-  float value;
-  /* FIXME: Assumes 32 bit int.  */
-  unsigned int word;
-} ieee_float_shape_type;
-
-/* Get a 32 bit int from a float.  */
-
-#define GET_FLOAT_WORD(i,d)                                    \
-do {                                                           \
-  ieee_float_shape_type gf_u;                                  \
-  gf_u.value = (d);                                            \
-  (i) = gf_u.word;                                             \
-} while (0)
-
-/* Set a float from a 32 bit int.  */
-
-#define SET_FLOAT_WORD(d,i)                                    \
-do {                                                           \
-  ieee_float_shape_type sf_u;                                  \
-  sf_u.word = (i);                                             \
-  (d) = sf_u.value;                                            \
-} while (0)
-
-static const float huge = 1.0e30;
-
-float
-floorf(float x)
-{
-       int32 i0,j0;
-       uint32 i;
-       GET_FLOAT_WORD(i0,x);
-       j0 = ((i0>>23)&0xff)-0x7f;
-       if (j0<23) {
-           if (j0<0) {         /* raise inexact if x != 0 */
-               if (huge+x>(float)0.0) {/* return 0*sign(x) if |x|<1 */
-                   if (i0>=0) {i0=0;}
-                   else if ((i0&0x7fffffff)!=0)
-                       { i0=0xbf800000;}
-               }
-           } else {
-               i = (0x007fffff)>>j0;
-               if ((i0&i)==0) return x; /* x is integral */
-               if (huge+x>(float)0.0) {        /* raise inexact flag */
-                   if (i0<0) i0 += (0x00800000)>>j0;
-                   i0 &= (~i);
-               }
-           }
-       } else {
-           if (j0==0x80) return x+x;   /* inf or NaN */
-           else return x;              /* x is integral */
-       }
-       SET_FLOAT_WORD(x,i0);
-       return x;
-}
-
-
-float
-ceilf(float x)
-{
-       int32 i0,j0;
-       uint32 i;
-
-       GET_FLOAT_WORD(i0,x);
-       j0 = ((i0>>23)&0xff)-0x7f;
-       if (j0<23) {
-           if (j0<0) {         /* raise inexact if x != 0 */
-               if (huge+x>(float)0.0) {/* return 0*sign(x) if |x|<1 */
-                   if (i0<0) {i0=0x80000000;}
-                   else if (i0!=0) { i0=0x3f800000;}
-               }
-           } else {
-               i = (0x007fffff)>>j0;
-               if ((i0&i)==0) return x; /* x is integral */
-               if (huge+x>(float)0.0) {        /* raise inexact flag */
-                   if (i0>0) i0 += (0x00800000)>>j0;
-                   i0 &= (~i);
-               }
-           }
-       } else {
-           if (j0==0x80) return x+x;   /* inf or NaN */
-           else return x;              /* x is integral */
-       }
-       SET_FLOAT_WORD(x,i0);
-       return x;
-}
-
-static  const float        one        = 1.0, tiny=1.0e-30;
-
-float
-sqrtf(float x)
-{
-        float z;
-        int32 sign = (int)0x80000000;
-        int32 ix,s,q,m,t,i;
-        uint32 r;
-
-        GET_FLOAT_WORD(ix,x);
-
-    /* take care of Inf and NaN */
-        if ((ix&0x7f800000)==0x7f800000) {
-            return x*x+x;                /* sqrt(NaN)=NaN, sqrt(+inf)=+inf
-                                           sqrt(-inf)=sNaN */
-        }
-    /* take care of zero */
-        if (ix<=0) {
-            if ((ix&(~sign))==0) return x;/* sqrt(+-0) = +-0 */
-            else if (ix<0)
-                return (x-x)/(x-x);                /* sqrt(-ve) = sNaN */
-        }
-    /* normalize x */
-        m = (ix>>23);
-        if (m==0) {                                /* subnormal x */
-            for(i=0;(ix&0x00800000)==0;i++) ix<<=1;
-            m -= i-1;
-        }
-        m -= 127;        /* unbias exponent */
-        ix = (ix&0x007fffff)|0x00800000;
-        if (m&1)        /* odd m, double x to make it even */
-            ix += ix;
-        m >>= 1;        /* m = [m/2] */
-
-    /* generate sqrt(x) bit by bit */
-        ix += ix;
-        q = s = 0;                /* q = sqrt(x) */
-        r = 0x01000000;                /* r = moving bit from right to left */
-
-        while(r!=0) {
-            t = s+r;
-            if (t<=ix) {
-                s    = t+r;
-                ix  -= t;
-                q   += r;
-            }
-            ix += ix;
-            r>>=1;
-        }
-
-    /* use floating add to find out rounding direction */
-        if (ix!=0) {
-            z = one-tiny; /* trigger inexact flag */
-            if (z>=one) {
-                z = one+tiny;
-                if (z>one)
-                    q += 2;
-                else
-                    q += (q&1);
-            }
-        }
-        ix = (q>>1)+0x3f000000;
-        ix += (m <<23);
-        SET_FLOAT_WORD(z,ix);
-        return z;
-}
-
-
 static int32
 make_small(float value)
 {
@@ -179,7 +24,6 @@
 }


-
 void
 MovementMaker::SetSettings(touchpad_settings* settings)
 {
diff --git a/src/add-ons/kernel/bus_managers/ps2/movement_maker.h 
b/src/add-ons/kernel/bus_managers/ps2/movement_maker.h
index 5375f78..23ceca5 100644
--- a/src/add-ons/kernel/bus_managers/ps2/movement_maker.h
+++ b/src/add-ons/kernel/bus_managers/ps2/movement_maker.h
@@ -7,11 +7,6 @@
 #include <touchpad_settings.h>


-float floorf(float x);
-float ceilf(float x);
-float sqrtf(float x);
-
-
 struct touch_event {
        uint8           buttons;
        uint32          xPosition;
@@ -62,7 +57,7 @@

                        float                           scrolling_x;
                        float                           scrolling_y;
-
+
 protected:
                        void                            StartNewMovment();
                        void                            GetMovement(uint32 
posX, uint32 posY);
@@ -79,7 +74,7 @@
                        void                            _GetRawMovement(uint32 
posX, uint32 posY);
                        void                            
_ComputeAcceleration(int8 accel_factor);

-
+
                        bool                            fMovementMakerStarted;

                        uint32                          fPreviousX;

--
To view, visit https://review.haiku-os.org/c/haiku/+/5394
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Gerrit-Project: haiku
Gerrit-Branch: master
Gerrit-Change-Id: Ia108041b69d3c8b13233d63b97ba0b9bee67d336
Gerrit-Change-Number: 5394
Gerrit-PatchSet: 1
Gerrit-Owner: Fredrik Holmqvist <fredrik.holmqvist@xxxxxxxxx>
Gerrit-MessageType: newchange

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  • » [haiku-commits] Change in haiku[master]: movement_maker: use real math - Gerrit