#9028: GLTeapot uses 100% cpu and the system is not responsive. ---------------------------+----------------------------------------------- Reporter: Premislaus | Owner: nobody Type: bug | Status: new Priority: normal | Milestone: R1 Component: | Version: R1/Development Applications/GLTeapot | Keywords: GLTeapot one core not responsive Resolution: | Blocking: Blocked By: 8007 | Platform: x86 Has a Patch: 0 | ---------------------------+----------------------------------------------- Comment (by Premislaus): My previous comment has introduced confusion. I'am sorry. 1. In gcc2h when you run GLTeapot, the system responds with a huge delay. GUI draws slowly, you have to wait for the reactions of other programs. 2. In gcc4h is a little better. Something similar I observed when 4 GLTeapot is running. In idle and do not demanding things is normally. There is something wrong with the allocation of CPU time in Haiku. The newly launched process, such as mount a partition, does not receive priority. You have to wait until the system responds to the launch of a program. Along with this patch, GUI drawing is normal under heavy load (100% of CPU usage). You can start at the same time 6 GLTeapot, song and video (frame dropping). With this patch you have less waiting and I observe improve the system responsiveness. I have a much better feeling, impression. -- Ticket URL: <http://dev.haiku-os.org/ticket/9028#comment:11> Haiku <http://dev.haiku-os.org> Haiku - the operating system.