[haiku-bugs] Re: [Haiku] #7757: BString operator<< incomplete

  • From: "fano" <trac@xxxxxxxxxxxx>
  • Date: Tue, 28 Jun 2011 15:58:03 -0000

#7757: BString operator<< incomplete
--------------------------------+-----------------------
   Reporter:  fano              |      Owner:  axeld
       Type:  enhancement       |     Status:  new
   Priority:  normal            |  Milestone:  R1
  Component:  Kits/Support Kit  |    Version:  R1/alpha3
 Resolution:                    |   Keywords:  BString
 Blocked By:                    |   Blocking:
Has a Patch:  0                 |   Platform:  All
--------------------------------+-----------------------

Comment (by fano):

 So it's no problem to modify BString for legacy BeOs applications?

 I see there is some incoherency in that library respect of the rest of
 Haiku... I tough
 the right types to use were int8, int16, int32... indeed I see char, int,
 long long...
 I think it is better to use the Haiku typedef they are more clear,... I've
 always hated the char/byte confusion of C/C++.

 Yes my idea for a bool was to translate it in the string "true" & "false".

-- 
Ticket URL: <http://dev.haiku-os.org/ticket/7757#comment:2>
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