#7757: BString operator<< incomplete --------------------------------+----------------------- Reporter: fano | Owner: axeld Type: enhancement | Status: new Priority: normal | Milestone: R1 Component: Kits/Support Kit | Version: R1/alpha3 Resolution: | Keywords: BString Blocked By: | Blocking: Has a Patch: 0 | Platform: All --------------------------------+----------------------- Comment (by fano): So it's no problem to modify BString for legacy BeOs applications? I see there is some incoherency in that library respect of the rest of Haiku... I tough the right types to use were int8, int16, int32... indeed I see char, int, long long... I think it is better to use the Haiku typedef they are more clear,... I've always hated the char/byte confusion of C/C++. Yes my idea for a bool was to translate it in the string "true" & "false". -- Ticket URL: <http://dev.haiku-os.org/ticket/7757#comment:2> Haiku <http://dev.haiku-os.org> Haiku - the operating system.