[haiku-bugs] Re: [Haiku] #5093: BPushGameSound is not working correctly...

  • From: "bmkx" <trac@xxxxxxxxxxxx>
  • Date: Thu, 17 Dec 2009 17:55:52 -0000

#5093: BPushGameSound is not working correctly...
---------------------------+------------------------------------------------
 Reporter:  bmkx           |       Owner:  axeld    
     Type:  bug            |      Status:  assigned 
 Priority:  normal         |   Milestone:  R1       
Component:  Kits/Game Kit  |     Version:  R1/alpha1
 Keywords:                 |   Blockedby:           
 Platform:  All            |    Blocking:           
---------------------------+------------------------------------------------

Comment(by bmkx):

 You mean there:
 fPlayPos += bytes;
 fPlayPos %= fBufferSize;
 yes? :)

 Just a note: I don't need to restart media server, it plays each time just
 fine. Still using a1r1 though. There's an issue with test application when
 run on system w/o available audio output, it stalls on BGameSoundDevice's
 StartPlayback, AFAIR.

-- 
Ticket URL: <http://dev.haiku-os.org/ticket/5093#comment:7>
Haiku <http://dev.haiku-os.org>
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