#3787: Poorman: Use layoutmanager ------------------------------------+---------------------------- Reporter: humdinger | Owner: yourpalal Type: enhancement | Status: assigned Priority: normal | Milestone: R1 Component: Applications/PoorMan | Version: R1/Development Resolution: | Keywords: Blocked By: | Blocking: Has a Patch: 1 | Platform: All ------------------------------------+---------------------------- Comment (by yourpalal): Hi mks, thanks for working on this ticket. Some comments on layout building: * Please switch from using BGroupLayoutBuilder (GroupLayoutBuilder.h) to BLayoutBuilder::Group (LayoutBuilder.h) BGroupLayoutBuilder will be deprecated soon, so we don't want to introduce any more code that uses it into our codebase. This isn't really documented anywhere, so I can't blame you for not knowing it! Thankfully the interfaces are very similar, and it's quite fast to switch from one to the other. * Once you've made the switch, instead of doing Add(BGroupLayoutBuilder() ... ), please use the AddGroup() method, which is very similar. * Instead of someBBox->AddChild(BGroupLayoutBuilder(..)... you can use BLayoutBuilder::Group<>(someBBox, ...) to build a group layout in the bbox. * You can also use the BLayouBuilder::Group<>::AddGroup() methods in a similar way to add a view with a group layout * Instead of setting the layout on a view/window and then adding a GroupView in the view/window, it is preferred to build the layout directly in the view/window, just start with a BLayoutBuilder::Group<>(view_or_window, ...) * For some documentation of the BLayoutBuilder classes, including a short tutorial on using them, you can see http://api.haiku- os.org/layout_intro.html and the docs it links to. I appreciate the style fixes, but the style for inline methods is different from what you used in PoorManLoggingView.h . For instance, SetLogConsoleValue should look like this: {{{ void SetLogConsoleValue(bool state) { if (state) fLogConsole->SetValue(B_CONTROL_ON); else fLogConsole->SetValue(B_CONTROL_OFF); } }}} misc: * You included SpaceLayoutItem.h in PoorManPreferencesWindow but didn't use any classes from it. * In the future, if there are that many style issues, it is better to fix them in a separate patch, so that the functional changes are easier to spot. I know this was inherited from tokyo6pm, but it's something to keep in mind for your future endeavours :) I didn't apply/compile/test the patch, but try making these changes. If you are still having issues with the BBoxes once that's done, I can hopefully look deeper into the problem sometime in the future. Thanks again for your work :) -- Ticket URL: <http://dev.haiku-os.org/ticket/3787#comment:10> Haiku <http://dev.haiku-os.org> Haiku - the operating system.