#2946: BGradient does not support alpha transparency ----------------------------------+--------------------------- Reporter: sdeken | Owner: stippi Type: bug | Status: new Priority: normal | Milestone: R1 Component: Kits/Interface Kit | Version: R1/pre-alpha1 Resolution: | Keywords: Blocked By: | Blocking: Has a Patch: 0 | Platform: All ----------------------------------+--------------------------- Comment (by pulkomandy): Ok, after some investigation, here is what I found: * The gradient generator (agg_span_gradient.h) generates the right alpha and color values, so up to there things are ok. * However, it generates a single span for each horizontal line. It seems something down the rendering pipeline doesn't expect the alpha value to change for pixels in a span, so the whole span is blended using the alpha value of the first pixel. This can be shown using the gradients test: * Scroll the view to the right * Using the scrollbar arrow, scroll it back to the left one pixel at a time The gradients drawing will be done one column at a time, and it will look good. If you scroll a bit faster (for example using the scrollbar knob), you can see the vertical bands using the same alpha value for each redraw rectangle. I wanted to try using the unpacked scanline rasterizer using ClipToPicture but things went even worse. Will open a separate report for that. -- Ticket URL: <https://dev.haiku-os.org/ticket/2946#comment:4> Haiku <https://dev.haiku-os.org> Haiku - the operating system.