#17472: please add support for "PointerKeys"
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Reporter: bitemyshinymetal | Owner: stippi
Type: enhancement | Status: new
Priority: normal | Milestone: Unscheduled
Component: User Interface | Version: R1/beta3
Resolution: | Keywords:
Blocked By: | Blocking:
Platform: All |
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Comment (by bitemyshinymetal):
Replying to [comment:5 bipolar]:
Ok, just a follow-up. I managed to find some copies of my old"KeyCursor" on some scratched CD-Rs. Couldn't make it work with Haiku
packaged/addons/input_server/{device|filter}, restarted the
Placed the addon in ~/config/non-
packaged/addons/input_server/{device|filter}, restarted the
Tried placing them in /boot/system/non-
touched C/C++ code since 2005 :-D, so I SUCK at this, so I REALLY doubt I
I was never a real C/C++ developer, just a tinkerer, and haven't really
resources that should make it a breeze, to any Haiku developer, to
But... What I'll do is, point in the right direction, and link to two
code. It cames with an "article.txt" explaining how it works ("Be Sample
1: http://ftp.ntua.gr/pub/BeOS/samples/input_server/KeyCursor.zip
2: https://en.wikipedia.org/wiki/Mouse_keys
The first link is the ORIGNAL KeyCursor, made by Be, Inc. as a sample
wheels with the Page Up/Down keys. I'll just attach my version here too,
My version just added a basic Preference app, and simulating scroll
handling and keymapping is better than what KeyCursor had (arrow-keys for
The second link explains how X Window does it. I think the button
vain. Man, I wish I could do more, but... my aging brain ain't helping :-P
Replying to [comment:4 bitemyshinymetal]:
Thanks mate, it means a lot to me :P
Sorry for not being more helpful, but I better not keep you waiting in