[haiku-3rdparty-dev] Re: error compiling Doom 3

  • From: Justin Stressman <jstressman@xxxxxxxxx>
  • To: haiku-3rdparty-dev@xxxxxxxxxxxxx
  • Date: Thu, 9 Aug 2012 16:27:09 +0000

Thanks everyone. :)

I started from a different git repo that had some more work done on
it, and a lot of FreeBSD stuff...  https://github.com/albertz/iodoom3

Added an additional define check for __HAIKU__ around the trouble spot
and that fixed the problem.

Now I'm looking at some GL stuff... might have hit a wall with this one.

build/debug/cpu/core/glimp/sys/gllog/gl_extensions.cpp:15:1: warning:
missing braces around initializer for 'glExtName_t' [-Wmissing-braces]
build/debug/cpu/core/glimp/sys/gllog/gl_extensions.cpp: In function
'void (* GLimp_ExtensionPointer(const char*))()':
build/debug/cpu/core/glimp/sys/gllog/gl_extensions.cpp:42:52: error:
'qglXGetProcAddressARB' was not declared in this scope
scons: *** [build/debug/cpu/core/glimp/sys/gllog/gl_extensions.o] Error 1
scons: building terminated because of errors.


-- 
"You don't use science to show you're right,
you use science to become right." --xkcd

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