[haiku-3rdparty-dev] Re: Sending my own customized message

  • From: "Yashasvi A.C." <yashasviac@xxxxxxxxx>
  • To: haiku-3rdparty-dev@xxxxxxxxxxxxx
  • Date: Wed, 2 Dec 2009 18:39:40 +1300

On Wed, Dec 2, 2009 at 6:27 PM, Rene Gollent <anevilyak@xxxxxxxxx> wrote:

> On Tue, Dec 1, 2009 at 11:17 PM, Yashasvi A.C. <yashasviac@xxxxxxxxx>
> wrote:
> > Hi!
> >
>  BMessenger myMessenger(Window());
> if (myMessenger.IsValid())
>  myMessenger.SendMessage('YASH');
>
> See also http://www.haiku-os.org/legacy-docs/bebook/BMessenger.html
> which covers this in quite a bit more detail.
>
> HTH,
>
> Rene
>
>
Ah! Thanks. So, its the BHandler in the constructor that sets it. That
pretty much answers my question. Thanks for the help! :)

Regards,
Yash

Other related posts: