Hi, sorry for not reading all mails in the thread before replying... a few remarks, though: Von: Michael Pfeiffer <michael.w.pfeiffer@xxxxxxxxx> > Am 27.12.2010 um 21:41 schrieb Tomas Wilhelmsson: > > > Is it posible to make a BPictureButton Transparent somehow? > > If the bitmap contains transparency information (alpha values) > setting the drawing and blending mode after BeginPicture(...) > is required IIRC. > view->SetDrawingMode(B_OP_ALPHA); > view->SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_COMPOSITE); > or > to apply the alpha value from the high color to the bitmap > when it is drawn: > view->SetHighColor(0, 0, 0, alpha) > view->SetDrawingMode(B_OP_ALPHA); > view->SetBlendingMode(B_CONSTANT_ALPHA, B_ALPHA_COMPOSITE); B_ALPHA_COMPOSITE is only appropriate when you have the view that is drawing attached to a BBitmap itself. On the screen, alpha operations can always assume a non-transparent background, against which they render, which is what B_ALPHA_OVERLAY means. > Not sure if a picture overwrites the drawing modes when it is draw; > if it does you probably want to save and restore the state using > view->PushState() after BeginPicture and > view->PopState() before EndPicture. Yes, good point. Best regards, -Stephan