[gui4gl-commits] [CVS batoru] Class added because Entities now must know how renderthemselves.

  • From: cvsd@xxxxxxxxx
  • To: gui4gl-commits@xxxxxxxxxxxxx
  • Date: Mon, 1 Dec 2003 23:49:22 +0100 (CET)

Commit in batoru/src/games/batoru/entities on MAIN
TreeEntity.java+93added 1.1
BulletEntity.java+89added 1.1
+182
2 added files
Class added because Entities now must know how render themselves.

batoru/src/games/batoru/entities
TreeEntity.java added at 1.1
diff -N TreeEntity.java
--- /dev/null	1 Jan 1970 00:00:00 -0000
+++ TreeEntity.java	1 Dec 2003 22:49:26 -0000	1.1
@@ -0,0 +1,93 @@
+/*
+ * Created on Nov 28, 2003
+ */
+package games.batoru.entities;
+
+import javax.vecmath.Point3f;
+
+import net.java.games.jogl.GL;
+import net.java.games.jogl.GLU;
+import net.java.games.jogl.GLUquadric;
+import net.java.games.jogl.util.GLUT;
+
+import org.codejive.utils4gl.GLColor;
+import org.codejive.utils4gl.RenderContext;
+import org.codejive.world3d.Entity;
+import org.codejive.world3d.Universe;
+
+/**
+ * @author tako
+ * @version $Revision$
+ */
+public class TreeEntity extends Entity {
+	static final GLColor m_trunkColor = new GLColor(.5f, .25f, 0);
+	static final GLColor m_coneColor = new GLColor(0, .5f, .25f);
+	int m_nTreeShapeList;
+	
+	public TreeEntity() {
+		super();
+	}
+	
+	public TreeEntity(Universe _universe, Point3f _position) {
+		super(_universe, _position, 0.0f);
+	}
+	
+	public void initRendering(RenderContext _context) {
+		GL gl = _context.getGl();
+		GLU glu = _context.getGlu();
+		GLUT glut = _context.getGlut();
+
+		m_nTreeShapeList = gl.glGenLists(1);
+		gl.glNewList(m_nTreeShapeList, GL.GL_COMPILE);
+
+		gl.glPushMatrix();
+		gl.glColor3f(m_trunkColor.getRed(), m_trunkColor.getGreen(), m_trunkColor.getBlue());
+		gl.glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
+		GLUquadric quad = glu.gluNewQuadric();
+		glu.gluCylinder(quad, 0.2d, 0.2d, 1.6d, 6, 1);
+		glu.gluDeleteQuadric(quad);
+		gl.glPopMatrix();
+		
+		gl.glPushMatrix();
+		gl.glColor3f(m_coneColor.getRed(), m_coneColor.getGreen(), m_coneColor.getBlue());
+		gl.glTranslatef(0.0f, 1.6f, 0.0f);
+		gl.glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
+		glut.glutSolidCone(glu, 0.7f, 4.0f, 6, 1);
+		gl.glPopMatrix();
+
+		gl.glEndList();		
+
+		super.initRendering(_context);
+	}
+	
+	public void render(RenderContext _context) {
+		_context.getGl().glCallList(m_nTreeShapeList);
+/*
+		GL gl = _context.getGl();
+		GLU glu = _context.getGlu();
+		GLUT glut = _context.getGlut();
+
+		gl.glPushMatrix();
+		gl.glColor3f(m_trunkColor.getRed(), m_trunkColor.getGreen(), m_trunkColor.getBlue());
+		gl.glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
+		GLUquadric quad = glu.gluNewQuadric();
+		glu.gluCylinder(quad, 0.2d, 0.2d, 1.6d, 6, 1);
+		glu.gluDeleteQuadric(quad);
+		gl.glPopMatrix();
+		
+		gl.glPushMatrix();
+		gl.glColor3f(m_coneColor.getRed(), m_coneColor.getGreen(), m_coneColor.getBlue());
+		gl.glTranslatef(0.0f, 1.6f, 0.0f);
+		gl.glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
+		glut.glutSolidCone(glu, 0.7f, 4.0f, 6, 1);
+		gl.glPopMatrix();
+*/
+	}
+}
+
+/*
+ * $Log$
+ * Revision 1.1  2003/12/01 22:49:26  tako
+ * Class added because Entities now must know how render themselves.
+ *
+ */
\ No newline at end of file

batoru/src/games/batoru/entities
BulletEntity.java added at 1.1
diff -N BulletEntity.java
--- /dev/null	1 Jan 1970 00:00:00 -0000
+++ BulletEntity.java	1 Dec 2003 22:49:26 -0000	1.1
@@ -0,0 +1,89 @@
+/*
+ * Created on Nov 28, 2003
+ */
+package games.batoru.entities;
+
+import java.awt.Color;
+
+import javax.vecmath.Point3f;
+import javax.vecmath.Vector3f;
+
+import net.java.games.jogl.GL;
+import net.java.games.jogl.GLU;
+import net.java.games.jogl.GLUquadric;
+
+import org.codejive.utils4gl.GLColor;
+import org.codejive.utils4gl.RenderContext;
+import org.codejive.world3d.Entity;
+import org.codejive.world3d.Universe;
+
+/**
+ * @author tako
+ * @version $Revision$
+ */
+public class BulletEntity extends Entity {
+	private int m_nBulletShapeList;
+	
+	private static final GLColor m_bullet2Color = new GLColor(Color.YELLOW, 0.7f);
+	
+	public BulletEntity() {
+		super();
+	}
+
+	public BulletEntity(Universe _universe, Point3f _position, Vector3f _impulse, float _fGravityFactor) {
+		super(_universe, _position, _impulse, _fGravityFactor);
+	}
+	
+	public void initRendering(RenderContext _context) {
+		GL gl = _context.getGl();
+		GLU glu = _context.getGlu();
+
+/*		m_nBulletShapeList = gl.glGenLists(1);
+		gl.glNewList(m_nBulletShapeList, GL.GL_COMPILE);
+
+		gl.glDepthMask(false);
+		gl.glEnable(GL.GL_BLEND);
+		gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE);
+
+		GLUquadric quad = glu.gluNewQuadric();
+		glu.gluSphere(quad, 0.1d, 6, 6);
+		glu.gluSphere(quad, 0.2d, 6, 6);
+		glu.gluSphere(quad, 0.3d, 6, 6);
+		glu.gluDeleteQuadric(quad);
+
+		gl.glDisable(GL.GL_BLEND);
+		gl.glDepthMask(true);
+
+		gl.glEndList();		
+*/
+		super.initRendering(_context);
+	}
+
+	public void render(RenderContext _context) {
+		GL gl = _context.getGl();
+		GLU glu = _context.getGlu();
+
+		gl.glColor4f(m_bullet2Color.getRed(), (float)Math.random(), m_bullet2Color.getBlue(), 0.5f);
+//		_context.getGl().glCallList(m_nBulletShapeList);
+
+		gl.glDepthMask(false);
+		gl.glEnable(GL.GL_BLEND);
+		gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE);
+
+		GLUquadric quad = glu.gluNewQuadric();
+		glu.gluSphere(quad, 0.1d, 6, 6);
+		glu.gluSphere(quad, 0.2d, 6, 6);
+		glu.gluSphere(quad, 0.3d, 6, 6);
+		glu.gluDeleteQuadric(quad);
+
+		gl.glDisable(GL.GL_BLEND);
+		gl.glDepthMask(true);
+	}
+}
+
+/*
+ * $Log$
+ * Revision 1.1  2003/12/01 22:49:26  tako
+ * Class added because Entities now must know how render themselves.
+ *
+ */
\ No newline at end of file
CVSspam 0.2.8

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  • » [gui4gl-commits] [CVS batoru] Class added because Entities now must know how renderthemselves.