This is the droid I was looking for! Thanks a lot. Roger D. Vargas http://gpnfn.blogspot.com < Game programing news for newbies! ----- Mensaje original ----- De: Christoph Harder <shadowomf@xxxxxxxx> Para: gameprogrammer@xxxxxxxxxxxxx CC: Enviado: Miércoles 11 de abril de 2012 9:32 Asunto: [gameprogrammer] Re: Qt question Hi, you could take a look at the documentation for one of the following: QTableWidget::setCellWidget QListWidget::setItemWidget QItemDelegate (maybe?) In theory you should be able to use any Widget (QWidget) inside a QTableWidget. You should easily find examples if you use one of the above in a search query. I do hope you find what you need. Good luck. -Christoph On 11.04.2012 15:18, luo_hei@xxxxxxxx wrote: > Im working on a world editor for a game engine using Qt for the UI. Im trying > to get into the node property editing and I cant find the right Qt widget to > do the job. I have seen in Ogitor a sort of list widget with 2 columns and > spins, buttons or comboboxes in the right column for properties that require > numeric values or values from a list, does somebody remembers the name of > this widget? > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html