[gameprogrammer] Job posting
- From: Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 07 Oct 2006 12:52:51 -0700
I have a full-time job posting for any job hunters on this list. Feel
free to forward it if you know someone:
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Jenkins' Software is seeking a full-time entry to mid-level gameplay
programmer to contribute to a new massively multiplayer game. The
game is a small action space shooter, using a top-down 3D view, a
realistic immersion style, and above all a focus on fun rather than
glitz or grind.
The successful candidate will have the following traits:
* Enthusiastic self-starter.
* Able to produce with minimal supervision.
* Effective written communication skills.
* Willing to learn
* Hardcore gamer.
Required Skills:
* Solid foundation with C/C++
* Solid education background, including data structures, Big-O
notation, and advanced math.
* Experience with gameplay programming, either hobbyist or professionally
* Specialty skill sets (3D graphics, networking, physics) are a plus.
Perks:
* Work from home
* Everyone contributes to the game design.
* Small-team startup atmosphere.
* Opportunity for advancement as the company grows.
Competitive Salary, DOA (Depends on ability). This is a long-term
full-time position. Candidates should be available during the
majority of the Pacific daylight hours.
To apply:
Email your resume in either text or word format, or a link to your
resume, to rakkar@xxxxxxxxxxxxxxx
Please include a link to sample code and salary requirements in your
email. Applicants must have sample code to be considered.
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