A simple search reveals that globals in blitz3d behave much like globals anywhere else. Refer to http://blitz3d.wikispaces.com/Understanding+Variables for examples. Without the text of the error message it's going to be very difficult to discern the real problem. Maybe you're attempting to initialize a local variable of the same name inside one of your functions? Vince~ --- "®£$Ç?\"v@M$Ħ ¢© $..........." <theamericansushi@xxxxxxxxx> wrote: > Hey, > I'm a blitz3d user and i have the following > problem.... > > I have two files : > 1) The main program > 2) All my functions > > I have included the functions in my main program.The > main problem is: > > I have a array in my functions program and if i want > to call my array into > my main program I have to make it global which i > have done..... > But once I have done this it gives me a error .... > So what can i do to make > my array's global > > -- > Reply, > (R)(((???£ Å?Ç?"v@Ë?Ë?MÅ?Ħ ¢ ???)))(c) > garbagegames.weebly.com- The next gen games........ > ____________________________________________________________________________________ Never miss a thing. Make Yahoo your home page. http://www.yahoo.com/r/hs --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html