[freeroleplay] Revised OGL Statement (Version 2)

  • From: Ricardo Gladwell <president@xxxxxxxxxxxxxxxx>
  • To: Free Roleplaying Community <freeroleplay@xxxxxxxxxxxxx>
  • Date: Fri, 19 Aug 2005 11:19:16 +0100

Open Game License, version 1.0a (OGL)

The OGL is a copyleft license published by the Wizard's of the Coast. Notably, it allows user's to define certain parts of a work to be "Open Gaming Content" (OGC), i.e. copyleft, and define certain portions, terms and even concepts within OGC to be "Product Identity" (PI) which are otherwise excluded from the copyleft terms of OGC.

There are a number of issues with the OGL. First and foremost, only those parts of a work licensed under the OGL and identified as OGC are free: it is prohibited to adapt, modify or redistribute the rest of the work without a separate license. Unless your OGL work is completely OGC it cannot be considered to be free.

The OGL also permits the ability to mix OGC with non-copyleft, copyrighted work and Product Identity in such a way that can make it difficult to identify exactly what is and isn't re-usable OGC. Section 8 of the OGL stipulates that the licensee must "clearly indicate" which portions of the work are OGC but makes no mention of the precise mechanism by which OGC sections should be indicated. This leaves Section 8 open to interpretation which could be abused for the purposes of making re-use of OGC difficult.

PI can also be used to restrict modification and redistribution. PI is those trademarks, parts and even concepts (storylines, themes, etc are covered) of the OGC that are explicitly exempt from the copyleft terms of the OGL and thus cannot be modified or redistributed unless permission is sought from the PI licensees. There is also no similar requirement that those parts of a work that are PI should be clearly identified. For this reason, OGL works which define PI are non-free.

Finally, Wizard's of the Coast also claim that the OGL restricts the use of OGC in software. They state that Section 8 implies that licensees must publish OGC in a "format that is easy to understand", i.e. not object code or binary, or that software must make OGC data or information viewable while the program runs. If true, this clearly restricts how you can adapt or modify OGC and so the OGL cannot be considered to be free.

We urge you not to use the OGL for these reasons.

--
Ricardo Gladwell
President, Free Roleplaying Community
http://www.freeroleplay.org/
president@xxxxxxxxxxxxxxxx

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