[freeciv-dev] [patch #8124] civ2civ3: reduced a bit the cost of naval units

  • From: David Fernandez <freeciv-tickets@xxxxxxxxx>
  • To: Sveinung Kvilhaugsvik <sveinung84@xxxxxxxxxxxxxxxxxxxxx>, Jacob Nevins <0jacobnk.gna@xxxxxxxxxxxxxxxxxxxxxx>, David Fernandez <dfern22@xxxxxx>, Marko Lindqvist <cazfi74@xxxxxxxxx>, freeciv-dev@xxxxxxx, freeciv-tickets@xxxxxxxxx
  • Date: Fri, 05 May 2017 17:04:33 +0200

Follow-up Comment #6, patch #8124 (project freeciv):

Do this ticket still depend on patch #7079
After some tests, I prefer the new costs even if triremes can navigate rivers.
And I saw a long turn game (that I used as reference for the new costs) with
triremes that can navigate rivers and cost 20, so I guess it is not so
unbalanced.
I consider both patches independent.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?8124>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/



Other related posts: