[freeciv-dev] [patch #8123] civ2civ3: bases give some defense bonus against all unit classes
- From: David Fernandez <freeciv-tickets@xxxxxxxxx>
- To: Sveinung Kvilhaugsvik <sveinung84@xxxxxxxxxxxxxxxxxxxxx>, Jacob Nevins <0jacobnk.gna@xxxxxxxxxxxxxxxxxxxxxx>, David Fernandez <dfern22@xxxxxx>, Marko Lindqvist <cazfi74@xxxxxxxxx>, freeciv-dev@xxxxxxx, freeciv-tickets@xxxxxxxxx
- Date: Thu, 04 May 2017 15:15:51 +0200
Follow-up Comment #5, patch #8123 (project freeciv):
Why?
It is the way it works for fort and fortress too.
The original reason was that I did not like that the best tiles to place full
bases were those with a river (due to the extra defense). I find it more
realistic to see them placed adjacent to the rivers.
This way, a tile with a river and a fort/airstrip has lower defense than same
tile without river and a fortress/airbase.
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