Paul mentioning "Don't pre-roll" reminds me of a problem I'm having with my current project, in which I'm using multiple streaming wavs for both ambience and music (usually about 7 or so large wavs per level). Checking "Don't pre-roll" significantly reduces the memory hit (I can't remember now what the numbers were when I tested it, but it's something roughly like 300k per stereo 48k wav instead of >1Mb - a bit of a showstopper if you can't use it). As I understand it, if it's unchecked you always have a chunk of each wav buffered ready to play, whereas if it's checked DM handles this dynamically. My problem is that when running in the game, particularly on my main machine, I seem to occasionally lose the streams. Usually what happens is it will cut out for half a second or so, come back on for another second and then cut out altogether. It then only resumes either very rarely and randomly or when you trigger a script routine that starts a new segment. It never happens in DMP or DMDemo. Some levels seem to be more susceptible than others with no apparent pattern in terms of number of wavs etc. There seem to be certain things that make it more likely to happen, such as opening up an inventory screen with lots of OSD stuff, or triggering cutscenes with moving vehicles etc. None of this is consistent though. I've heard it happen once or twice on other machines, but much less than on mine, even though some of the test PCs are way less powerful. I messed about with don't pre-roll and the read ahead value thinking that I might be able to exchange a bit of memory for stability but the results were pretty inconclusive. Has anyone come across (and fixed!) this problem? On the Xbox I'm pretty sure this isn't an issue, but for the PC version it's a worry... Ciaran ************************************************************************* Ciaran Walsh Creative Director Wide Sounds 24 Old Steine Brighton BN1 1EL www.widesounds.com / www.widegames.com Tel: +44 (0)1273 818600 Fax: +44 (0)1273 818652 Mob: +44 (0)777 339 4402 ************************************************************************* Confidentiality Notice and Disclaimer: The contents of this e-mail and any attachments are intended only for the use of the e-mail addressee(s) shown. If you are not that person, or one of those persons, you are not allowed to take any action based upon it or to copy it, forward, distribute or disclose the contents of it and you should please delete it from your system. Wide Sounds Limited does not accept liability for any errors or omissions in the context of this e-mail or its attachments which arise as a result of Internet transmission, nor accept liability for statements which are those of the author and not clearly made on behalf of Wide Sounds Ltd. ************************************************************************* Wide Sounds Ltd Registered in England: 04201980 VAT No: 744798480