[ddots-l] Re: SFZ, RXP and Drop Zone

  • From: Rui Vilarinho <ruialby@xxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Wed, 4 Jan 2012 16:14:35 +0000

thank you DjX.
regards,
Rui Vilarinho


  ----- Original Message ----- 
  From: D!J!X! 
  To: ddots-l@xxxxxxxxxxxxx 
  Sent: Wednesday, January 04, 2012 3:50 PM
  Subject: [ddots-l] Re: SFZ, RXP and Drop Zone


  DropZone is a sampler with it's own format, which is based on sfz. The sfz 
player which is what started it all for them is also a playback sampler which 
reads sfz files, wave files, and soundFonts.
  The rx2 player as far as I know is used to manipulate loops. I probably 
wouldn't use rx2 to sample a piano across the keyboard for example.

  HTH, D!J!X!




------------------------------------------------------------------------------
  From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On 
Behalf Of Rui Vilarinho
  Sent: Wednesday, January 04, 2012 10:14 AM
  To: ddots-l@xxxxxxxxxxxxx
  Subject: [ddots-l] SFZ, RXP and Drop Zone


  Hi guys,

  For what I read, I understood that the Sonars  SFZ, the RXP plus the DropZone 
plug-ins , actually do the same thing, they are like sample editores, am I 
correct?

  What's the biggest diference between them?

  And, If you use them, in what  context?


  kind regards,
  Rui 

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