kof13;s ps3 netcode was kek
kof13;s pc netcode was not kek
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Ilitirit Sama <ilitirit@xxxxxxxxx>
Sent: 23 August 2016 11:04 AM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Why would Sony servers matter in a P2P game?
On Tue, Aug 23, 2016 at 12:03 PM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
Nah wait for it to come on steam.
Netcode should be better, as I don't trust sony servers.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ilitirit Sama <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>
Sent: 23 August 2016 11:01 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: hello
Here's the data:
https://twitter.com/TSSAtma
TSS Atma (@TSSAtma) | Twitter<https://twitter.com/TSSAtma>
twitter.com<http://twitter.com>
The latest Tweets from TSS Atma (@TSSAtma). Please leave feedback if you found
anything out of place on the data!. Glasgow, Scotland
On Tue, Aug 23, 2016 at 12:01 PM, Ilitirit Sama
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
Apparently KOF14 was sped up A LOT for the full release. Some characters'
hops/jumps are even faster than KOF13.
The only question is do I a buy a PS4 now?