Re: USF4 changes!

  • From: Manase Zote <bmlzote@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Sun, 22 Jun 2014 19:26:49 +0200

Have you tried lp/lk/c.lp/lkxxsuper for the punish?

I did some research and I see his C.MP is 8 frames and does 110 damage if
this hit then Hugo should not have problems with the roll(except online
that is).

https://docs.google.com/spreadsheets/d/1Z_9kfsKhSnXWfnr66aUX_hwXWxAAuh4xRRWbFtTKyts/edit?pli=1#gid=0


On Sun, Jun 22, 2014 at 7:14 PM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:

> *lol* I tend to look at it from both characters' perspectives, not just
> one.
>
> It's not a dilemma really, it's just a matter of facts :) Hugo benefits
> from his armor moves (especially s.FP). If you take that away, you're
> already pretty close to beating him. There's not really much else that he's
> going to use in this matchup to close the gap other than clap or jump-ins,
> both of which don't pose a threat to Rolento at all.
>
> cr.LK xx LP Lariat combos, yes. It's the only lariat that does. But I'm
> trying to understand the significance of it comboing in this matchup?
> That's why I asked you to elaborate :) When Hugo tries to punish the roll
> on block, the only thing that will connect is the LK. The lariat will whiff
> because its range is ass.
>
> Forget trying to punish rolls with anything other than cr.LK or cr.LP.
> Doesn't matter which version it is.
>
>
> On Sun, Jun 22, 2014 at 6:53 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>
>> I asked if it combos and you said yes...
>> I don't know what happens when Hugo tries to punish the roll with
>> c.lkxxlariat on block.
>> Rolento has a few things to beat focus so Hugo should restrain from
>> focusing or using amour moves to just get in.
>> What other normals/moves/super/utlra can Hugo use that are 8 frames or
>> faster and can punish the roll/ex roll?
>> By the way it's a Hugo players's dilemma not mine :D
>>
>>
>>
>> On Sun, Jun 22, 2014 at 6:43 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>> wrote:
>>
>>> Bra, you'll have to elaborate. How will roll not be a threat against
>>> Hugo and how will he walk Rolento to the corner? I have yet to see Hugo
>>> actually legitimately do that against any character in this game.
>>>
>>> Roll breaks armor, it's tough to react to at the best of times, and Hugo
>>> can't really punish it for shit.
>>>
>>> If you meant that Hugo can just punish roll on block, that won't work.
>>> You can test this yourself in training mode. Try and punish roll on block
>>> with cr.LK xx LP Lariat. See what happens. There's a reason why Alucard
>>> just does cr.LK xx LP clap after it. It's the only way for him to at least
>>> do chip damage in that situation.
>>>
>>> Considering that a good Rolento would be mobile against Hugo, I fail to
>>> see how j.FP is going to make any kind of difference in the matchup. In
>>> order for it to be effective, you'd have to at least be able to hit Rolento
>>> first. Hugo's not exactly the most mobile character in the game.
>>> I
>>>
>>>
>>> On Sun, Jun 22, 2014 at 6:18 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>>
>>>> There you have it, the roll will no longer trouble big hugo.
>>>> All Hugo needs to do is walk the bugger to the corner and his done.
>>>> Did you know that Hugo's jumping FP stuffs rolento's non existent
>>>> anti-air game?
>>>> There is only Ultra 1 to worry about but every other option at best
>>>> will trade and that's great for Hugo.
>>>>
>>>>
>>>> On Sun, Jun 22, 2014 at 6:13 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>>>> wrote:
>>>>
>>>>> Yeah he can.
>>>>>
>>>>>
>>>>> On Sun, Jun 22, 2014 at 6:08 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>> Can Hugo combo his c.lk into running close line/lariat?
>>>>>> That's all they guy pretty much did and that was dumb.
>>>>>>
>>>>>>
>>>>>> On Sun, Jun 22, 2014 at 5:58 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>>>>>> wrote:
>>>>>>
>>>>>>> *lol* Well this isn't exactly a favourable matchup for Hugo. Rolento
>>>>>>> has the tools and mobility to keep Hugo at bay while also nullifying his
>>>>>>> armored options. Alucard's been doing quite well with Hugo thus far, but
>>>>>>> it's plain as day that his options in this matchup are limited to 
>>>>>>> building
>>>>>>> meter and hoping that the Rolento player does something stupid (which 
>>>>>>> was
>>>>>>> the only time Alucard was able to do any kind of damage in this match).
>>>>>>> Hugo has no safe way of getting in and all of his armored moves have
>>>>>>> weaknesses.
>>>>>>>
>>>>>>> Rolento is less ridiculous against characters who can pressure him
>>>>>>> effectively; especially characters who can push him to the corner and 
>>>>>>> keep
>>>>>>> him there.
>>>>>>>
>>>>>>>
>>>>>>> On Sun, Jun 22, 2014 at 2:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> Rolento is a ridiculous character.  In this match the only buttons
>>>>>>>> the dude presses is 3 Punches and Hard Kick.  He accidentally presses 
>>>>>>>> light
>>>>>>>> kick somewhere in the round
>>>>>>>>
>>>>>>>> https://www.youtube.com/watch?v=Kh3XKgc-zts
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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