Have you tried lp/lk/c.lp/lkxxsuper for the punish? I did some research and I see his C.MP is 8 frames and does 110 damage if this hit then Hugo should not have problems with the roll(except online that is). https://docs.google.com/spreadsheets/d/1Z_9kfsKhSnXWfnr66aUX_hwXWxAAuh4xRRWbFtTKyts/edit?pli=1#gid=0 On Sun, Jun 22, 2014 at 7:14 PM, Ryan Williams <ryan820509@xxxxxxxxx> wrote: > *lol* I tend to look at it from both characters' perspectives, not just > one. > > It's not a dilemma really, it's just a matter of facts :) Hugo benefits > from his armor moves (especially s.FP). If you take that away, you're > already pretty close to beating him. There's not really much else that he's > going to use in this matchup to close the gap other than clap or jump-ins, > both of which don't pose a threat to Rolento at all. > > cr.LK xx LP Lariat combos, yes. It's the only lariat that does. But I'm > trying to understand the significance of it comboing in this matchup? > That's why I asked you to elaborate :) When Hugo tries to punish the roll > on block, the only thing that will connect is the LK. The lariat will whiff > because its range is ass. > > Forget trying to punish rolls with anything other than cr.LK or cr.LP. > Doesn't matter which version it is. > > > On Sun, Jun 22, 2014 at 6:53 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: > >> I asked if it combos and you said yes... >> I don't know what happens when Hugo tries to punish the roll with >> c.lkxxlariat on block. >> Rolento has a few things to beat focus so Hugo should restrain from >> focusing or using amour moves to just get in. >> What other normals/moves/super/utlra can Hugo use that are 8 frames or >> faster and can punish the roll/ex roll? >> By the way it's a Hugo players's dilemma not mine :D >> >> >> >> On Sun, Jun 22, 2014 at 6:43 PM, Ryan Williams <ryan820509@xxxxxxxxx> >> wrote: >> >>> Bra, you'll have to elaborate. How will roll not be a threat against >>> Hugo and how will he walk Rolento to the corner? I have yet to see Hugo >>> actually legitimately do that against any character in this game. >>> >>> Roll breaks armor, it's tough to react to at the best of times, and Hugo >>> can't really punish it for shit. >>> >>> If you meant that Hugo can just punish roll on block, that won't work. >>> You can test this yourself in training mode. Try and punish roll on block >>> with cr.LK xx LP Lariat. See what happens. There's a reason why Alucard >>> just does cr.LK xx LP clap after it. It's the only way for him to at least >>> do chip damage in that situation. >>> >>> Considering that a good Rolento would be mobile against Hugo, I fail to >>> see how j.FP is going to make any kind of difference in the matchup. In >>> order for it to be effective, you'd have to at least be able to hit Rolento >>> first. Hugo's not exactly the most mobile character in the game. >>> I >>> >>> >>> On Sun, Jun 22, 2014 at 6:18 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: >>> >>>> There you have it, the roll will no longer trouble big hugo. >>>> All Hugo needs to do is walk the bugger to the corner and his done. >>>> Did you know that Hugo's jumping FP stuffs rolento's non existent >>>> anti-air game? >>>> There is only Ultra 1 to worry about but every other option at best >>>> will trade and that's great for Hugo. >>>> >>>> >>>> On Sun, Jun 22, 2014 at 6:13 PM, Ryan Williams <ryan820509@xxxxxxxxx> >>>> wrote: >>>> >>>>> Yeah he can. >>>>> >>>>> >>>>> On Sun, Jun 22, 2014 at 6:08 PM, Manase Zote <bmlzote@xxxxxxxxx> >>>>> wrote: >>>>> >>>>>> Can Hugo combo his c.lk into running close line/lariat? >>>>>> That's all they guy pretty much did and that was dumb. >>>>>> >>>>>> >>>>>> On Sun, Jun 22, 2014 at 5:58 PM, Ryan Williams <ryan820509@xxxxxxxxx> >>>>>> wrote: >>>>>> >>>>>>> *lol* Well this isn't exactly a favourable matchup for Hugo. Rolento >>>>>>> has the tools and mobility to keep Hugo at bay while also nullifying his >>>>>>> armored options. Alucard's been doing quite well with Hugo thus far, but >>>>>>> it's plain as day that his options in this matchup are limited to >>>>>>> building >>>>>>> meter and hoping that the Rolento player does something stupid (which >>>>>>> was >>>>>>> the only time Alucard was able to do any kind of damage in this match). >>>>>>> Hugo has no safe way of getting in and all of his armored moves have >>>>>>> weaknesses. >>>>>>> >>>>>>> Rolento is less ridiculous against characters who can pressure him >>>>>>> effectively; especially characters who can push him to the corner and >>>>>>> keep >>>>>>> him there. >>>>>>> >>>>>>> >>>>>>> On Sun, Jun 22, 2014 at 2:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>>>>> wrote: >>>>>>> >>>>>>>> Rolento is a ridiculous character. In this match the only buttons >>>>>>>> the dude presses is 3 Punches and Hard Kick. He accidentally presses >>>>>>>> light >>>>>>>> kick somewhere in the round >>>>>>>> >>>>>>>> https://www.youtube.com/watch?v=Kh3XKgc-zts >>>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >