Re: USF4 changes!

  • From: Di Lhong <numotd@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 10 Jun 2014 14:57:56 +0200

coming from a special means scorpion only has it...doesn't mean they give
it to everyone.


On Tue, Jun 10, 2014 at 2:56 PM, Di Lhong <numotd@xxxxxxxxx> wrote:

> Sacrificing 1 button just for Trait and having 1,2,3 as light medium,
> heavy is a bit meh...prefer 1,2 to be punches 3,4 being kicks (don't need
> to be left right, can be light medium too)
>
> Also we should rely on trait system to make a character unique. their
> normals and specials should be more than enough.
>
>
> On Tue, Jun 10, 2014 at 2:54 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
> wrote:
>
>> What difference does it make if its done via trait or other button?
>>
>> The effect is the same.  You still do the input for the skill.
>>
>> ------------------------------
>> From: numotd@xxxxxxxxx
>> Date: Tue, 10 Jun 2014 14:49:32 +0200
>>
>> Subject: Re: USF4 changes!
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> In the gameplay vid, scorpion did some weird fire power up move? please
>> no trait system...if it's part of his specials then it's ok (like Jade's
>> Projectile Negation thing)
>>
>>
>> On Tue, Jun 10, 2014 at 2:46 PM, Donaldson, Alasdair <
>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>
>>  Reiko.
>>  *From*: Nicholas Robertson-Muir [mailto:nicmuir@xxxxxxxxx]
>> *Sent*: Tuesday, June 10, 2014 02:44 PM South Africa Standard Time
>>
>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
>> *Subject*: Re: USF4 changes!
>>
>>  Cyber Zombie Netherrealm Day-Wolf?
>>
>>
>> On Tue, Jun 10, 2014 at 2:42 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>>  Cyber Nightwolf!
>>
>>  ------------------------------
>> From: alasdair.donaldson@xxxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>> Subject: Re: USF4 changes!
>>  Date: Tue, 10 Jun 2014 12:41:09 +0000
>>
>>
>> I hope we don't get a long list of crappy dlc characters again.
>>  *From*: Wynand-Ben [mailto:paashaasggx@xxxxxxxxxxx]
>> *Sent*: Tuesday, June 10, 2014 02:39 PM South Africa Standard Time
>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
>> *Subject*: RE: USF4 changes!
>>
>>  Zombi Nightwolf shall rise from his grave!
>>
>>  ------------------------------
>> From: numotd@xxxxxxxxx
>> Date: Tue, 10 Jun 2014 14:36:20 +0200
>> Subject: Re: USF4 changes!
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> He dead.
>>
>>
>> On Tue, Jun 10, 2014 at 2:34 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>>  Buff Nightwolf!
>>
>>  ------------------------------
>> From: alasdair.donaldson@xxxxxxxxxx
>> To: cpt-fgc@xxxxxxxxxxxxx
>> Subject: Re: USF4 changes!
>> Date: Tue, 10 Jun 2014 12:31:59 +0000
>>
>>
>> Or Sonya or Cage...
>> Oddly enough none of us mained the broken characters.
>>
>>  *From*: Di Lhong [mailto:numotd@xxxxxxxxx]
>> *Sent*: Tuesday, June 10, 2014 02:29 PM South Africa Standard Time
>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
>> *Subject*: Re: USF4 changes!
>>
>>  Nina chainthrow breakers is utter useless...you can break those chains
>> and dmg nina lolz.
>>
>>  Not sure how we can balance out the whole breaker issue. Shouldn't
>> revolve the whole game mechanism just because a few characters from MK9 had
>> issues. Why don't just buff them instead?
>>
>>  If you play characters in the same tier list, the game plays fine. It's
>> only when you choose those crazy mofos like kenshi, kung lao, kabal, etc.
>> your lower tiered characters suffer.
>>
>>
>> On Tue, Jun 10, 2014 at 2:23 PM, Donaldson, Alasdair <
>> alasdair.donaldson@xxxxxxxxxx> wrote:
>>
>>  Nina has breakers that start chain throws.
>> MK9 had a lot wrong with it, but I really enjoyed the game.
>>  *From*: Nicholas Robertson-Muir [mailto:nicmuir@xxxxxxxxx]
>> *Sent*: Tuesday, June 10, 2014 02:20 PM South Africa Standard Time
>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
>> *Subject*: Re: USF4 changes!
>>
>>    I'm with Paas.
>>  The "breakers" have been a cop-out.
>>  A breaker that starts a new combo would be so cool.  Why has no-one done
>> it?
>>
>>
>> On Tue, Jun 10, 2014 at 2:16 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>>  Nah fuck MK9 combo breakers
>>
>> The whole mechanic is fucked up imo.  From being useless to OP depending
>> in who you are playing etc.
>>
>>  ------------------------------
>> From: numotd@xxxxxxxxx
>> Date: Tue, 10 Jun 2014 13:42:08 +0200
>>
>> Subject: Re: USF4 changes!
>> To: cpt-fgc@xxxxxxxxxxxxx
>>
>> Combo breakers are fine in MK9.
>>
>>  Don't just copy injustice...that game is meh compare to MK9. It's like
>> BR4 compare to BR3...one is an actual fighting game...another is a showcase
>> of power/special game...
>>
>>
>> On Tue, Jun 10, 2014 at 1:39 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> wrote:
>>
>>  I just hope they remove or change the combo breakers in MK9 work
>> completely.
>>
>> Would not mind them just copying Injustice in that department.
>>
>>
>> Better balance would be a huge plus aswell :P
>>
>> > Date: Tue, 10 Jun 2014 13:34:09 +0200
>>
>> > Subject: Re: USF4 changes!
>> > From: bmlzote@xxxxxxxxx
>> > To: cpt-fgc@xxxxxxxxxxxxx
>> >
>> > You mean this. lol
>> >
>> > https://www.youtube.com/watch?v=UxUIx7vMY4Y
>> >
>> > I everyone still has the same walk speed, jump, running mechanic and
>> > they now added stage inter-actibles.
>> >
>> > On Tue, Jun 10, 2014 at 1:24 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>> > > MKX does look a bit injustice-ish...hopefully they didn't change the
>> button
>> > > layout too :/
>> > >
>> > > Yes on the bug lady! my cup of tea :)
>> > >
>> > >
>> > > On Tue, Jun 10, 2014 at 1:18 PM, Manase Zote <bmlzote@xxxxxxxxx>
>> wrote:
>> > >>
>> > >> I'm Stil not a fan of those prices, I mean the Americans and Japanese
>> > >> are paying ±R4000 for a machine(stand alone) and we a third world
>> > >> country are charged 50% more...
>> > >> We are still better off than Brazil tho but those guys will surely
>> > >> import their machines from elsewhere.
>> > >>
>> > >> On Tue, Jun 10, 2014 at 1:10 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx
>> >
>> > >> wrote:
>> > >> > Atleast with Xbone releasing it will give the business end folks
>> > >> > incentive
>> > >> > to lower the PS4 price a bit.
>> > >> >
>> > >> > They will be going for the same Dollar/Euro value so cant be
>> having the
>> > >> > Xbone going for 6300 and PS4 for 6700.
>> > >> >
>> > >> > Will probably be some nice competitive pricing and bundling near
>> the end
>> > >> > of
>> > >> > the year.
>> > >> >
>> > >> >
>> > >> > R1700 extra for the kinect is a but much tho...
>> > >> >
>> > >> >> Date: Tue, 10 Jun 2014 13:05:36 +0200
>> > >> >
>> > >> >> Subject: Re: USF4 changes!
>> > >> >> From: bmlzote@xxxxxxxxx
>> > >> >> To: cpt-fgc@xxxxxxxxxxxxx
>> > >> >>
>> > >> >> S.A. is rich bra, they don't care about the Xbone's price :D
>> > >> >>
>> > >> >> On Tue, Jun 10, 2014 at 1:00 PM, Ashraf Barendse
>> > >> >> <ashraf.barendse@xxxxxxxxx> wrote:
>> > >> >> > Holy Shitballs Batman, Xbone with Kinect is 8 grand.
>> > >> >> >
>> > >> >> >
>> > >> >> >
>> > >> >> >
>> > >> >> > On Tue, Jun 10, 2014 at 12:56 PM, Manase Zote <
>> bmlzote@xxxxxxxxx>
>> > >> >> > wrote:
>> > >> >> >>
>> > >> >> >> Xbone = Xbox one
>> > >> >> >>
>> > >> >> >> On Tue, Jun 10, 2014 at 12:42 PM, <greattekkenmaster@xxxxxxxxx
>> >
>> > >> >> >> wrote:
>> > >> >> >> > Dead rising has always been for PC and Xbox,, also what is
>> > >> >> >> > XBone???
>> > >> >> >> > Sent via my BlackBerry from Vodacom - let your email find
>> you!
>> > >> >> >> > ________________________________
>> > >> >> >> > From: Wynand-Ben <paashaasggx@xxxxxxxxxxx>
>> > >> >> >> > Sender: cpt-fgc-bounce@xxxxxxxxxxxxx
>> > >> >> >> > Date: Tue, 10 Jun 2014 10:46:02 +0000
>> > >> >> >> > To: cpt-fgc@xxxxxxxxxxxxx<cpt-fgc@xxxxxxxxxxxxx>
>> > >> >> >> > ReplyTo: cpt-fgc@xxxxxxxxxxxxx
>> > >> >> >> > Subject: RE: USF4 changes!
>> > >> >> >> >
>> > >> >> >> > Aint PC getting Dead Rising 3 soon?
>> > >> >> >> >
>> > >> >> >> > DLC may follow aswell
>> > >> >> >> >
>> > >> >> >> > ________________________________
>> > >> >> >> > From: ashraf.barendse@xxxxxxxxx
>> > >> >> >> > Date: Tue, 10 Jun 2014 12:42:46 +0200
>> > >> >> >> > Subject: Re: USF4 changes!
>> > >> >> >> > To: cpt-fgc@xxxxxxxxxxxxx
>> > >> >> >> >
>> > >> >> >> > New DLC for Dead Rising 3. It's called "Super Ultra Dead
>> Rising 3'
>> > >> >> >> > Arcade
>> > >> >> >> > Remix Hyper Edition EX + α"
>> > >> >> >> > Dammit why is it Xbone only.
>> > >> >> >> >
>> > >> >> >> > https://www.youtube.com/watch?v=mxVGTDcfR3s
>> > >> >> >> >
>> > >> >> >> >
>> > >> >> >> > On Tue, Jun 10, 2014 at 12:29 PM, Manase Zote <
>> bmlzote@xxxxxxxxx>
>> > >> >> >> > wrote:
>> > >> >> >> >
>> > >> >> >> > Kool :)
>> > >> >> >> >
>> > >> >> >> > On Tue, Jun 10, 2014 at 12:24 PM, Wynand-Ben
>> > >> >> >> > <paashaasggx@xxxxxxxxxxx>
>> > >> >> >> > wrote:
>> > >> >> >> >> I guess so... more like a mini-game :P
>> > >> >> >> >>
>> > >> >> >> >> You do get extra "something" if you got the normal game they
>> > >> >> >> >> claim.
>> > >> >> >> >>
>> > >> >> >> >>> Date: Tue, 10 Jun 2014 12:20:37 +0200
>> > >> >> >> >>
>> > >> >> >> >>> Subject: Re: USF4 changes!
>> > >> >> >> >>> From: bmlzote@xxxxxxxxx
>> > >> >> >> >>> To: cpt-fgc@xxxxxxxxxxxxx
>> > >> >> >> >>>
>> > >> >> >> >>> So it's not DLC then...
>> > >> >> >> >>>
>> > >> >> >> >>> On Tue, Jun 10, 2014 at 11:49 AM, Nicholas Robertson-Muir
>> > >> >> >> >>> <nicmuir@xxxxxxxxx> wrote:
>> > >> >> >> >>> > Yay... Infamous.
>> > >> >> >> >>> > Happy it's a stand-alone too.
>> > >> >> >> >>> > No need for a whirring disc.
>> > >> >> >> >>> >
>> > >> >> >> >>> >
>> > >> >> >> >>> > On Tue, Jun 10, 2014 at 11:32 AM, Nicholas Robertson-Muir
>> > >> >> >> >>> > <nicmuir@xxxxxxxxx> wrote:
>> > >> >> >> >>> >>
>> > >> >> >> >>> >> Most exciting announcement.
>> > >> >> >> >>> >> Infamous Second Son DLC.
>> > >> >> >> >>> >
>> > >> >> >> >>> >
>> > >> >> >> >>>
>> > >> >> >> >>>
>> > >> >> >> >>>
>> > >> >> >> >>>
>> =========================================================================
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>> > >> >> >> >
>> > >> >> >> >
>> > >> >> >> >
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