Offline is fine, was fine, and will continue to be fine.
Unless you practice on PC but a tournament is on PS4 or Xbone.
Then you are not.
Anybody measure how much the arcade version lags?
They should just aim to get everything to match that.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
richard moorcroft <greattekkenmaster@xxxxxxxxx>
Sent: Wednesday, July 5, 2017 01:46 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: Hello
Yes,, I thought about that,, but now think about the offline competitive side
too, online where its just really practice fighting humans and gathering
Character knowledge,, and then offline,, where things matter
On 05 Jul 2017 13:42, "Wynand-Ben"
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
If they are using that input lag to mask online latency then you could be
crying to get your online mode broken.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of richard moorcroft
<greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>
Sent: Wednesday, July 5, 2017 01:39 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Well it's time to make it go away,, it's this time of let's cry and hope it
gets fixed era,, it's not something we can stop
On 05 Jul 2017 13:36, "Wynand-Ben"
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
With everybody playing this thing online, on PC, on PS4, on Screens with
different levels of lag.
I also dont see why people want to get rid of the lag.
Getting the lag as low as possible is not the goal... would be nice tho.
Getting the lag the same across all platforms should be the goal.
People have been playing with the extra input lag since T6 without issue.
I dont get the crying.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of richard moorcroft
<greattekkenmaster@xxxxxxxxx<mailto:greattekkenmaster@xxxxxxxxx>>
Sent: Wednesday, July 5, 2017 01:28 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
The PS4 has a new patch,, the offline input lag feels a little less,, online
has been patched again,, online functions has been improved,, PC and Xbox 1
gonna get this patch next week
On 05 Jul 2017 13:15, "Nicholas Robertson-Muir"
<nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:
don't lie
he has 4. King's EX is a 2. lol
and the other characters Plesmah biem
On Wed, Jul 5, 2017 at 12:44 PM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
don't lie
you have 3
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Wynand-Ben <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>>
Sent: 05 July 2017 10:43 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
I only have 1 fireball...
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of lindsey kiviets <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>
Sent: Wednesday, July 5, 2017 12:36 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
yes I have encountered this kind of style before.
Jamie from N1, that white guy use to play a similar game. with Jamie's case he
didn't do any combos at all. you have combos you choose to run away.
I don't think I have alien characters, I don't play Athena, she is a means to
an end.
K is staple and iori is staple. that's my keepaway team. all 3 have fireballs,
where you have 2.
3>2 gg I win
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 05 July 2017 10:31 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Zombie will play the same way *lol*
LB, it's like I said — play the way you want to play, whether it be defensive
or offensive. Your playstyle is not what gets you wins. It's character
unfamiliarity. Once I learn the matchups, you'll keep switching until you
eventually run out of alien characters to use against me. Then it's just your
playstyle against mine, and I know your playstyle, and I have no issues with it
:P You've played KOF for a lot longer than I have — surely you've been exposed
to this style of play before; hence, it shouldn't even be an issue for you to
fight against it. If you want to play more defensively, feel free. It's not
like I can't see what you're doing, and I may not have an immediate counter on
the day, but you best believe I'll have a counter to it the next time we play.
It's all learning for me, win or lose.
On Wed, Jul 5, 2017 at 12:19 PM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
zombie pls, play this man in kof.
sap, all im saying is, I can play like dat too
lern to block instead of running away
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 05 July 2017 10:15 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
If LB doesn't like the way I play, I suppose I must be doing something right
*lol*
On Wed, Jul 5, 2017 at 12:12 PM, Ashraf Barendse
<ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>> wrote:
I hope youre trolling lb.
Because thats some legit scrub talk.
On 5 Jul 2017 12:10, "lindsey kiviets"
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
all im saying is I can play like that too.
I was wondering if you like it when I play like that
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 05 July 2017 10:05 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
The only truly offense-focussed character on my team is Bandeiras. Andy and Mai
have fireballs and can play the ranged game extremely well. Tell me again why I
need to go in when I don't have to? I pick my spots. If I see an opening, I
take full advantage.
I'm more likely to get hit by Zafina f+B kuk by running in all the time than
playing in a more reserved manner and observing situations. The latter has
worked out extremely well for me so far, but I know when to go in.
On Wed, Jul 5, 2017 at 11:55 AM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
what I don't understand is, that you have offense but you choose to run?
y u run?
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 05 July 2017 09:47 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
My style has always been heavy on defense and evasion, LB *lol*. You know this
:)
On Wed, Jul 5, 2017 at 11:36 AM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
you need to stop running away from me
fyt me like a man
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 05 July 2017 09:30 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
GB has no main. I think he prefers it that way.
On Wed, Jul 5, 2017 at 10:35 AM, Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote:
Well, I’d be wary of telling someone to just pick a character and go for it.
That might work with most, but what about a Mishima? I don’t think playing Kaz
or Hei off the bat is that good for someone not comfortable with the system. I
recall GB stuffing around with Lee ages ago. I thought that was who he mained.
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>] On
Behalf Of lindsey kiviets
Sent: 05 July 2017 10:33 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
ye GB wants to be good from the start.
you need to pick that character that appeals to you and go all in.
I like Josie and king coz they have a similar hop stance. like lee and chloe
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 05 July 2017 08:30 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Who have you played against, Salie? My connection with most people online has
been great, especially with Paas, LB and Rich. I get 3 bars against Spaghetti
which is still playable, if not ideal. It lagged horribly against GB last night
(2 bars) which is the worst experience I've had thus far.
There's no reason for you to drop Leo on account of other people using her. GB
will use her for a bit and then drop her, like he does with pretty much every
character he plays. He'll most likely never have a main in Tekken. It was only
just this past weekend that he was playing Feng. He says he's still in a
'character-crisis' but I know better.
On Wed, Jul 5, 2017 at 10:17 AM, Ilitirit Sama
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
GB is also playing Leo now, so I'm probably gonna drop her.
But the bigger problem is that online is so bad that I've lost interest in the
game because I only get to play it at sessions.
On Wed, Jul 5, 2017 at 8:12 AM, Ashraf Barendse
<ashraf.barendse@xxxxxxxxx<mailto:ashraf.barendse@xxxxxxxxx>> wrote:
Sometimes I guess its just a design choice, like how Asuka has always only
gotten a single jab for -10 punishment and is also the only character who is
minus on block with her jab
On 5 Jul 2017 07:22, "Donaldson, Alasdair"
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote:
Hmm, Leo has a 16 frame low that knocks down and wallsplats.
Its essential a hellsweep that requires no execution.
I should have played this character ages ago
On 5 Jul 2017 07:22, "Donaldson, Alasdair"
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote:
Yeah, actually considering your lack of follow-up/combo damage off the knd, I
don’t suppose it would make a big different.
Since I’ve been playing Paul for ages, I have no idea what it is like to play
with moves that are plus on block.
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>] On
Behalf Of Wynand-Ben
Sent: 04 July 2017 4:41 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
I did figure it out :P
FC df+4 is the way to go. Its the best option he has... just wish it was a
little better for how badly it can get punished.
Dont think buffing it with KND is going to break the character.
He only gets reward is essentially the same.
Its better than just being at +5 but its still just a mixup, nothing
guarenteed... hence me not understanding it being such a big deal.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
Sent: Tuesday, July 4, 2017 04:17 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: Hello
Yoshi’s problems aren’t a quick fix issue. Go back to T6 days and read the
forums on him. He has always been one of the best characters not to make the
top tiers. He’s like the SA Cricket team. On paper, he’s awesome. In practice,
not so much.
Truth be told, upping his damage is probably the easiest way to fix this. Take
Lei in TTT2 – by upping his combo damage such that he was 10-20% higher than
most (or least Paul/AK) on staple combos was more than enough to make him a
competitive choice, rather than an amusing option.
Altering his low game would fundamentally change the character. Maybe that’s
what he needs, but then would he still be Yoshi? Not trying to take the piss or
be philosophical or any crap like that. What I’m saying is that his playstyle
is just not based on a low mix-up game. I dunno enough about him to know what
you should be spamming, but from what you say, it ain’t lows. Or maybe it is,
but you need to throw out the plus on block low, then flash. I dunno, he’s your
main, you figure it out.
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On Behalf Of Wynand-Ben
Sent: 04 July 2017 4:10 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
My issue is Yoshi is clearly not the best in the game tier wise.
But for some reason me Suggesting his low game could be better got reacted to
like I was asking to buff T6 Bob or something...
It also doesnt help that his damage is below average in most cases... I could
have gone with that instead.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
Sent: Tuesday, July 4, 2017 04:06 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: Hello
My understanding is that you’re upset that you don’t have a great 50/50 low mid
mix at close range, is that right? Not all characters have this. Your low
doesn’t need to do much to make it useful. Bryan has no good mid/low mix-up at
close range. All he needs is db+3 or db+4. It’s enough.
Your low is plus on block. That’s a really scary thing to have to deal with
against a character where his mid option is killer. Sure it is terrible on
block. But if the mid option is scary enough, people will keep eating it.
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On Behalf Of Ryan Williams
Sent: 04 July 2017 4:00 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Both of us have noticed the difference before (in fact, you pointed it out).
You mentioned that when you attempt to cancel Dragonfly after twin pistons is
blocked, it results in a different float as opposed to just letting yourself be
comboed normally. If people have adjusted their combos now to ensure that they
always get max damage after blocking twin pistons, more power to them.
On Tue, Jul 4, 2017 at 3:54 PM, Wynand-Ben
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
Dunno about Raven but you cant really cancel the chopper stance after twin
pistons to stop being floated.
I know other folks I play float me properly for proper tailspin combos when
twin pistons are blocked.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: Tuesday, July 4, 2017 03:48 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
If viewed in a vacuum, maybe. If viewed alongside the possibility of getting
hit by twin pistons, which, if blocked, can be cancelled to ensure that Yoshi
gets floated for a shitty combo...
I mean, this is what goes through someone's head when Yoshi gets into FC.
a) He might do sword slash
b) He might do twin pistons
c) He might do FC df+4
Sword slash already has the 'deer in the headlights' effect which makes it a
very effective FC mindgame tool despite having stupid startup and a noticeable
tell.
Couple that with twin pistons and you already have a scary 50/50. Then you
factor in FC df+4 which, on hit, gives you mixup opportunities and launches on
CH.
I'm still ok with it being that punishable, considering how powerful that
mindgame is. But I get what you're saying.
On Tue, Jul 4, 2017 at 3:31 PM, Wynand-Ben
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
Its not useless. Just not good.
Its all he has so hes forced to use it. Its useful in that sense.
Its just unfortunate. When one of a characters goto must use moves has such a
lobsided risk/reward ratio it ends up being luck based.
You can succesfully hit it 4-6 times but 1 block negates it all.
You have to do it so much that eventually they guess right and block it. With
the damage being way in their favour.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: Tuesday, July 4, 2017 03:24 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Same applies to FC df+4 in its current state (note, current state). It's far
from being a useless low. I don't want to be mixed up when I get touched by
that thing and I sure as hell don't want to be launched on CH. Its
effectiveness wouldn't be diminished in the slightest if it functioned
similarly to Master Raven's.
On Tue, Jul 4, 2017 at 3:20 PM, Wynand-Ben
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
Its a reason to block low. With appropriate reward vs Risk imo.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
Sent: Tuesday, July 4, 2017 03:17 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: Hello
Demo man is a different move.
15f low. -31 on block.
Full demo is -17 on block regardless of JF blue sparkly ender or not. Just the
d+4,2 is -18 on block, -9 on hit.
Damage on demo is a mess and changes depending on range and the trip. Max
damage for it is 57.
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>] On
Behalf Of Wynand-Ben
Sent: 04 July 2017 3:08 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Cool
So Demoman still works?
Change that to just giving you some plus instead. No followups etc.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
Sent: Tuesday, July 4, 2017 12:51 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: Hello
Dude, that would be out of control. For characters that have normal happy
launchers and stuff, the addition of a low which launches on CH is nice, but
almost always stupidly punishable.
Paul’s qcb+3 is 18f. It’s -9 on hit (but has mid follow up). Doesn’t trip on
hit. Launch on CH. On block, it is -21. No way is anyone failing to punish that
puppy.
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On Behalf Of Wynand-Ben
Sent: 04 July 2017 12:42 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
It still needs to be launch on block imo.
Just not with the stagger. It makes punishment automode. You can realize late
that you blocked something and still get the punish.
Make it approx -16 without the stagger animation and Ill be happy... or give
it KND.
So atleast people need to be awake to punish it.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: Tuesday, July 4, 2017 12:28 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
It's a low that not only gives you frame advantage on hit but can also launch
on CH. Seems fair that it has such a severe penalty IMO; especially when
considering that he already has an unblockable low that launches on hit (which,
despite having a very obvious tell, is still one of the most effective moves in
his arsenal). If he didn't have sword sweep as well, I'd probably take issue
with how punishable FC df+4 is.
On Tue, Jul 4, 2017 at 12:19 PM, Wynand-Ben
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
Just feels like most -20+ full stagger animation lows seems to give you a
little more than +frames. He does get a combo on CH atleast.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: Tuesday, July 4, 2017 12:11 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
*lol* He's already amazing without that thing knocking down on normal hit.
Still leaves him at +5 on regular hit so he can do stuff afterwards. He also
has sword sweep so there's that :P
On Tue, Jul 4, 2017 at 12:01 PM, Wynand-Ben
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
This yea
df+1, 2 follow is amazing and really helps allot
His new ws+2,1 launcher is boss yea its bad on block but you in chopper stance
so you just get floated. Still damage but not full combo damage.
His powercrush is super useful as well yea
FC df+4 just needs to KND on normal hit and he will be amazing imo. Currently
I need to take stupid risks with that thing for little reward.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: Tuesday, July 4, 2017 11:31 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
The mere addition of df+1, 2, twin pistons and his power crush, which forces
people to play neutral differently against him, is enough to elevate him in the
tier lists. His mixup game has become a lot stronger. This is the strongest
he's been since 5 imo.
On Tue, Jul 4, 2017 at 11:28 AM, Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote:
You reckon it is enough to move Yoshi up the tier lists compared to previous
Tekkens? Then again, Yoshi has long been an excellent character on paper, but
not quite so much in actual matches.
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>] On
Behalf Of Wynand-Ben
Sent: 04 July 2017 11:27 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Yoshi has definitely had some improvements in framedata...
But dunno about all the moves etc.
1,1 is way better
df+1+2,2 is only -13 and not launch anymore
His life drain dodge spin thingies recover faster from what I have heard
Having a normal df+2 is a definite improvement framewise
I assume UF+2 was a framedata buff that allows it to combo into flash...
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>>
Sent: Tuesday, July 4, 2017 11:18 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: RE: Hello
Had a look at Paul’s frame data. Not seeing major changes in there compared to
previous games. One nerf that I can see, but it is small.
Anyone noticing major changes to frame data? I suppose that assumes that you’re
playing your old main…
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On Behalf Of lindsey kiviets
Sent: 04 July 2017 11:04 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
ye tekken would be hype
my king is ready
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ryan Williams <ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>>
Sent: 04 July 2017 09:00 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
At the very least, it would be nice to see Tekken featured at these events.
On Tue, Jul 4, 2017 at 10:57 AM, Wynand-Ben
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
No Tekken
No Hype
Would say GG but im being realistic :P
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of lindsey kiviets <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>>
Sent: Tuesday, July 4, 2017 10:49 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
y u guys not sad about EGE?
I did watch 40 min of omito beasting, need to watch the rest of the video to
understand the level
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of euraima tobias <euraima@xxxxxxxxx<mailto:euraima@xxxxxxxxx>>
Sent: 04 July 2017 08:19 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
All good I missed it anyway, was selling for $489
On Tue, 04 Jul 2017 at 10:10 AM Ilitirit Sama
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
Not the best, not the worst. Does the job.
On Tue, Jul 4, 2017 at 8:18 AM, euraima tobias
<euraima@xxxxxxxxx<mailto:euraima@xxxxxxxxx>> wrote:
@salie is the evga sc 2 1070 any good, build quality wise. Was preferably
looking for msi gaming cards but this one is available.
On Tue, 04 Jul 2017 at 8:04 AM lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
GB posted a picture on discord.
no CTS, no tekken, no gg, not even sfv.
Injustice2!!!!!!!!!!!!!! tournament
I understand not wanting cts involved, coz we do things our own way, but
dammit, not even sfv?
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Nicholas Robertson-Muir <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>>
Sent: 04 July 2017 05:52 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
Info lb?
On 4 Jul 2017 07:16, "lindsey kiviets"
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
Morning peeps,
gg EGE is gg
so sad
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Di Lhong <marongdin@xxxxxxxxx<mailto:marongdin@xxxxxxxxx>>
Sent: 03 July 2017 05:02 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
I saw this version before...Cyclops and Wolverine seems to REALLY like each
other lolz
On Mon, Jul 3, 2017 at 6:14 PM, Nicholas Robertson-Muir
<nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote:
XXX-men?
Lol
I bet if I check the imdb for that, it will get a better score than the
upcoming X-men movie.
I am of course assuming a parody would have been made for it by now, I'm just
too scared to check at work ??
On Mon, Jul 3, 2017 at 11:49 AM, Ryan Williams
<ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>> wrote:
You know, when the producer of an X-Men movie touts it as a "sexy thriller",
one comes to the realisation that the movie's delay is probably for the best.
I'm referring to the TBD Gambit movie btw.
On Mon, Jul 3, 2017 at 11:46 AM, Ryan Williams
<ryan820509@xxxxxxxxx<mailto:ryan820509@xxxxxxxxx>> wrote:
Dude, I freaked out after doing one of the flight thingies where you're
supposed to spray shit. You're suspended in mid-air and the only thing going
through your mind is "how the fuck do I get down?" *lmao*
When Paas switched over to The Lab, I enjoyed it a lot more.
On Mon, Jul 3, 2017 at 11:41 AM, Donaldson, Alasdair
<alasdair.donaldson@xxxxxxxxxx<mailto:alasdair.donaldson@xxxxxxxxxx>> wrote:
My gran freaked out with the thing.
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
[mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>] On
Behalf Of Ryan Williams
Sent: 03 July 2017 11:40 AM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: Hello
It feels like you're actually there. Like with that plank thing; you know it's
not real but your mind still convinces you that it's dangerous to step on to
the damn thing *lol* There were alarm bells going off in my head after just
looking down :P
On Mon, Jul 3, 2017 at 11:10 AM, Wynand-Ben
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
Nice, glad you enjoyed it.
VR ftw
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Ilitirit Sama <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>>
Sent: Monday, July 3, 2017 11:03 AM
...