<CT> Re: WinG

  • From: Williams Les <Les.Williams@xxxxxxxxxxx>
  • To: "'calmira_tips@xxxxxxxxxxxxxxxxx'" <calmira_tips@xxxxxxxxxxxxxxxxx>
  • Date: Fri, 24 Nov 2000 13:33:26 -0000

> From: Erwin Dokter <edokter@xxxxxxx>
> Subject: <CT> Re: Are MPEGs "bad" for Win3.1?

> * WING. This set of libraries that allowes direct access to the video
> cards memory, bypassing the windows GDI.
Not quite. WING is memory mapped GDI. So rather than doing a PutPixel,
you can directly address pixels in the DC using segment/offset 
addressing. You still need the BitBlt operations to get the DC into 
the video card memory.

Since most of the DOS games programmers worked by twiddling pixels, WING 
was a natural upgrade path for them to write games in Windows, but still 
keep within the GDI limitations.

best wishes ..wes

 Basque Proverb:
Berri gaiztoa bera zaldi
"Bad news spreads all by itself."

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  • » <CT> Re: WinG