Yeah, the problem I was having with AirHauler 2 was actually the check rides.
If there’s a better way to do those I’d enjoy it.
The original AirHauler was a lot easier to use, but I can certainly understand
how cargo is less fun than passengers.
Still, I did enjoy flying around NewEngland with AH1 sometimes.
Best,
Zack.
On Jul 20, 2017, at 4:31 PM, Joshua Tubbs <orin8722@xxxxxxxxx> wrote:
Hi all,
So I follow a Youtube channel who does several series I like. air Hauler 2,
FSPassengers, and FSEconomy.
I think Air Hauler 2 gets more of the “game” aspect right than FSPassengers.
Actually, they do a lot of the same things, but air Hauler 2 gives you actual
destinations to fly to, you have to fly check rides, among other things.
The reason why I ask about air Hauler 2 is because Air Hauler 1, frankly,
sucks. You are only dealing with cargo for the most part. AH2 offers
passenger jobs, humatarian missions, as does FSPassengers, but again the
whole job system and the fact that it runs real time is also cool.
Some cons to air Hauler 2? No flight attendant announcements, passenger
noises, etc. Since me and James were chatting earlier about business
simulations, Air Hauler came up in my mind but it never came up in
conversation. My verdict: Air Hauler 2 gets the business side of running a
company right, FSPassengers gets the points for more flight emersion—when in
passenger-equipped planes, that is.
There was something that put me off of air Hauler because Zack said he was
having trouble doing something or other…
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