[burpg] Weekend plans

  • From: "Kelley, Andrew, Todd" <atkelley@xxxxxx>
  • To: "burpg@xxxxxxxxxxxxx" <burpg@xxxxxxxxxxxxx>
  • Date: Sat, 12 Oct 2013 02:59:14 +0000

Just a note:
I'll likely be (and likely Armor and others as well) in the wind tunnel lab 
pretty much all weekend (as usual) including Monday.

I'd like anyone remotely interested in any of the projects I sent out emails 
about earlier this week to come by at some point, preferably 2PM. If you can't 
make it at that time, please stop by at some point to connect.  I'm planning on 
getting everyone moving on those ASAP.  As a reminder those were:
Fusebox for ground control batteries
Ground Control Software
It's fine if you don't have any experience necessary for the projects; stop by 
anyway. We can get you up to speed  but you'll really need to be interested in 
learning it and learning it fast.

If you're an electronics member who I got a project from me (specifically the 
guys doing the tank drain model code) I really need you to stop in at some 
point. The stuff we talked about at the meeting is pretty mission critical at 
this juncture and I need to get that straightened out.

If you'd like to just stop by and see what I/we am/are doing feel free! The 
door will be open though you might have to call/text me to get into the ME 
building (682)556-2929, or you could enter through Photonics.

My two rocket groups (Salty Water and Team Rocket), figure out when you're 
going to be building and come find me before you start please!



Drew Kelley
Boston University
Computer Engineering '14

Chief Project Engineer
ANDESITE Satellite Program

Vice Director
Rocket Propulsion Group
http://www.burocket.org

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  • » [burpg] Weekend plans - Kelley, Andrew, Todd