BC Buddy Chess Game September 30, 2011 White: Jeffrey Turner and jerry doody Black: Hugh Pharis and Mike Gieschen We are offering this game to the list in hopes others may enjoy and/or learn from it. We encourage people to give Buddy Chess a try. I will intersperce comments amongst the moves of the game. Queen's Gambit, Accepted (except Fritz calls it something else) 1. d4 e6 2. c4 Nf6 3. g3 d5 4. Nc3 dxc4 Black's capture of the c4 pawn is the defining move of this opening, and why it is named the Queen's Gambit, Accepted. Black is accepting an offer of a flank c pawn in exchange for its center d pawn. 5. Qa4+ Bd7 The unorthodox early appearance of White's Queen is necessary because of the intent to Fianchetto the King's Bishop, and the need to regain the pawn. 6. Qxc4 Bd6 7. Bg2 Bc6 All the theory I've read about the Queen's Gambit, Accepted stresses the importance of Black being able to eventually play the pawn from c7 to c5 in order to join the battle for the center. Black's move contests control of the a8-h1 diagonal, but keeps the c7 pawn out of that fight. 8. e4 e5 9. Nge2 o-o 10. o-o a6 Black's a6 pawn push doesn't look like much, but opens a path to a great deal of Queen's side play that White couldn't beat back. The best play would have been to immediately counter with 11. A4, preventing the b5 advance. This was White's first valuable learning lesson. 11. f4 b5 12. Qd3 exd4 13. Nxd4 Bc5 14. Be3 Re8 15. Rad1 b4 This extremely clogged up center is one of the most unique aspects of this game. Note how the White Knight on d4 is pinned twice, by Black's Bishop and Queen. All this pent up tension in the center either has to be unleashed in an attack, or gradually drained away and White will fall to the Black Queen's side onslaught. It's now or never. 16. Nxc6 Qxd3 17. Rxd3 Bxe3+ 18. Rxe3 bxc3 19. Rxc3 Nxe4 After the smoke of battle clears, the material exchanged is even, but White has a positional advantage. Although Black's Knight occupies e4, he cannot hold it for long. 20. Re1 f5 21. Rc4 Nd6 Black gives up the e4 square with an attack against White's Rook on c4. 22. Ne7+ Kf8 White counter-attacks deep into Black's territory. The Fianchettoed Bishop in possession of the a8-h1 diagonal threatens Black's undeveloped Rook and keeps the g8 Knight off of c6. 23. Rxc7 Nb5 White grabs the first material advantage, the c7 pawn. 24. Rcc1 Ra7 25. Nxf5 g6 White gains another pawn, and in keeping with the principle that even exchanges favor the player with a material advantage, begins another purge. 26. Rxe8+ Kxe8 27. Rc8+ Kd7 28. Rxb8 gxf5 29. Rb7+ Rxb7 30. Bxb7 a5 Afffffter this set of exchanges, White is up by two pawns in material, with a two-pawn island on the Queen's side, and a three-pawn island on the King's side. Black has three isolated pawns, with a Knight against White's Bishop. White expected a resignation at this point, but Black played on. 31. Ba6 Nd4 32. Bc4 Nf3+ 33. Kg2 Nd4 34. Kf2 Ke7 35. Ke3 Nc2+ 36. Kf2 Kd6 Black's Knight is able to deny White's King access to the center of the board, so White opts for the King's side instead. 37. Be2 Kc5 38. Bd3 Nd4 39. h3 kd5 40. g4 fxg4 41. hxg4 h6 42. Kg3 a4 43. Kh4 Ne6 44. f5 Nf4 White had nno idea what an iron hold Black had on it's King until it was too late. Combine that with the fact that the Queening square f8, and h4 are both White, and there's a particularly poisonous trap set for White. 45. Bb5 a3 46. bxa3 Kc5 47. a4 Kb4 48. f6 Ka5 49. f7 Kb6 The stage is set. Why hasn't Black retreated his Knight to e6 or g6 to occupy f8 and keep White from promoting to a Queen? Stop reading here and figure it out, if you don't already know. Black's trap is the Royal Fork, Knight to g6 once White claims his Queen. So how can White counter this iron grip on the King, and counter the deadly trap Black has set? ? This, by the way, is the prettiest move of the entire game, in this author's not so humble opinion. Can you find the move? 50. Bd3 Nxd3 The Bishop, so precious for the entire game, sacrifices himself. By moving to d3, he denies Black the g6 square and opens the trap. Black must give up his death-grip on the King's side, or be forced back to an ignominious end on f8 where he'll fall to the g pawn anyway. 51. f8(Q) R ========== The blind-chess mailing list View list information and change your settings: //www.freelists.org/list/blind-chess List archives: //www.freelists.org/archives/blind-chess =========