Chess Article #60: Chess traps Part Three of Three Parts Adapted and Condensed from Wikipedia, the Free Encyclopedia ++10. Bogo-Indian Defense, Monticelli Trap Moves: 1. d4 Nf6 2. c4 e6 3. Nf3 Bb4+ 4. Bd2 Bxd2+ 5. Qxd2 b6 6. g3 Bb7 7. Bg2 0-0 8. Nc3 Ne4 9. Qc2 Nxc3 10. Ng5! The Monticelli Trap is a chess opening trap in the Bogo-Indian Defense, named for Italian champion Mario Monticelli from the game Monticelli-Prokes, Budapest 1926. The trap begins with the moves 1. d4 Nf6 2. c4 e6 Black plays the Indian Defense. 3. Nf3 Bb4+ Black plays the Bogo-Indian Defense. 4. Bd2 Bxd2+ 5. Qxd2 b6 6. g3 Bb7 7. Bg2 O-O 8. Nc3 Ne4 9. Qc2 Nxc3 10. Ng5! Black must respond to two different threats: the mate threat 11. Qxh7# and 11. Bxb7 winning a bishop and a rook. However, chess legend Jose Razl Capablanca (Black) showed this trap wasn't so irrefutable when he drew in a game against fellow legend Max Euwe (White) in 1931 (Amsterdam). Capablanca responded with 10. ... Ne4! 11. Bxe4 Bxe4 12. Qxe4 Qxg5 13. Qxa8 Nc6 14. Qb7 Nxd4 15. Rd1 c5 16. e3 Nc2+ 17. Kd2 Qf5 18. Qg2 Nb4 19. e4 Qf6 20. Kc1 Nxa2+ 21. Kb1 Nb4 22. Rxd7 Nc6 23. f4 e5 24. Rhd1 Nd4 25. Rxa7 exf4 26. gxf4 Qxf4 27. Re1 Nf3 28. Re2 Nd4 29. Re1 =-= Nonetheless, this trap is still a massive blow to most opponents. ++11. Ruy Lopez, Mortimer Trap Moves: 1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6 4. d3 Ne7 The Mortimer Trap is a chess opening trap in the Ruy Lopez named after James Mortimer. The Mortimer Trap is a true trap in the sense that Black deliberately plays an inferior move hoping to trick White into making a mistake. The trap begins with the moves: 1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6 Black plays the Berlin Defense to the Ruy Lopez. Although the Berlin was much more popular in the 19th century than in the 20th, it "became the height of theory when Kramnik used it as his main defense to defeat Kasparov in their 2000 World Championship match". 4. d3 White plays a quiet alternative to the more common 4. 0-0, 4. d4, or 4. Nc3 (the latter would transpose to the Four Knights Game). Horowitz and Reinfeld wrote that 4. d3 is "Steinitz's move, with which he scored many spectacular successes during his long reign as World Champion." (Horowitz and Reinfeld 1954, p. 59) 4. ... Ne7 The Mortimer Defense, intending to reroute the knight to g6. This rare move loses time and thus is inferior to other moves, but it sets a trap. White has many acceptable replies, but the tempting capture of the black pawn on e5 is a mistake. 5. Nxe5? c6! Attacking the white bishop and threatening 6. ... Qa5+. If the bishop moves (6. Ba4 or 6. Bc4), Black wins a piece with 6. ... Qa5+, forking the white king and knight. 6. Nc4 White's best try, covering a5 and thus preventing 6. ... Qa5+, and threatening smothered mate with 7. Nd6#. 6. ... d6! 7. Ba4 b5 Black forks the white bishop and knight, winning a piece for two pawns. Mortimer played his defense at the 1883 London tournament against Englisch, Rosenthal, and Noa, losing all three games. Zukertort, the tournament winner, also played it against Englisch, the game resulting in a draw. Zukertort wrote of 4. ... Ne7, "Mr. Mortimer claims to be the inventor of this move. I adopted it on account of its novelty." The first edition of the treatise Chess Openings, Ancient and Modern analyzed 5. Nc3 Ng6 6. 0-0 c6 7. Ba4 d6 8. Bb3 and now the authors gave either 8. ... Be6 or 8. ... Be7 as giving Black an equal game. A bit more recently, Horowitz and Reinfeld observed of 4. ... Ne7, "This time-wasting retreat of the Knight to an inferior square blocks the development of the King Bishop ... Yet it is a matter of record that this pitfall had a vogue for many years". Today, 4. d3 is rarely seen, and 4. ... Ne7 still less so. The latter move is not mentioned in either Modern Chess Openings (which relegates 4. d3 to a footnote, and mentions only 4. ... d6 in response) or the Encyclopedia of Chess Openings (which mentions only 4. ... d6 and 4. ... Bc5). ++12. Ruy Lopez, Noah's Ark Trap Moves: 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 d6 5. d4? b5 6. Bb3 Nxd4 7. Nxd4 exd4 8. Qxd4?? The Noah's Ark Trap is a chess opening trap in the Ruy Lopez. The name is actually used to describe a family of traps in the Ruy Lopez in which a white bishop is trapped on the b3-square by black pawns. The origin of the name is uncertain. The shape of the black pawns on a6, b5, and c4 may resemble an ark, or the name may suggest that the trap is "old as Noah's Ark". Even chess masters have occasionally fallen victim to this trap. An example is Endre Steiner-Jose Capablanca at the Budapest tournament in 1929. 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 d6 5. d4(?) Better moves for White are 5. c3, 5. Bxc6+, and 5. 0-0. 5. ... b5 6. Bb3 Nxd4 7. Nxd4 exd4 8. Qxd4?? Alexander Alekhine recommended this move in the tournament book for New York 1924 as a means for White to draw, but it is a mistake that loses material. White should instead play 8. Bd5 or try a gambit with 8. c3. 8. ... c5 9. Qd5 Be6 10. Qc6+ Bd7 11. Qd5 c4 The white king bishop is trapped. White resigned after move 32. ++13. Queen's Gambit Declined, Rubinstein Trap Moves: 1. Nf3 d5 2. c4 e6 3. d4 Nf6 4. Bg5 Nbd7 5. e3 Be7 6. Nc3 0-0 7. Rc1 c6 8. Bd3 a6 9. cxd5 exd5 10. 0-0 Re8 11. Qb3 h6 12. Bf4 Nh5? The Rubinstein Trap is a chess opening trap in the Queen's Gambit Declined, Orthodox Defense. Black loses a pawn after the characteristic move Nxd5 due to the threat of having his queen trapped on the back rank by Bc7. The queen is attacked by a white bishop while being hemmed in by its own pieces. The trap takes its name from Akiba Rubinstein who had the misfortune of falling into it twice in the games Max Euwe- Rubinstein, Bad Kissingen 1928, and Alexander Alekhine-Rubinstein, San Remo 1930. Rubinstein was not the first to fall victim to the trap, as the first recorded game featuring the trap is Amos Burn- Heinrich Wolf, Ostend 1905. Euwe-Rubinstein, 1928, began 1. Nf3 d5 2. c4 e6 3. d4 Nf6 Transposing into the Queen's Gambit Declined, Orthodox Defense. 4. Bg5 Nbd7 5. e3 Be7 6. Nc3 0-0 7. Rc1 c6 8. Bd3 a6 9. cxd5 exd5 10. 0-0 Re8 11. Qb3 h6 12. Bf4 Nh5? Black falls into the trap. 13. Nxd5 Now Black will lose a pawn after 13. ... Nxf4 14. Nxf4 or more after 13. ... cxd5 14. Bc7 when the black queen is trapped on the back rank by her own pieces. ++14. Sicilian Defense, Smith-Morra Gambit, Siberian Trap Moves: 1. e4 c5 2. d4 cxd4 3. c3 dxc3 4. Nxc3 Nc6 5. Nf3 e6 6. Bc4 Qc7 7. 0-0 Nf6 8. Qe2 Ng4! 9. h3?? The Siberian Trap is a chess opening trap. After a series of natural moves in the Smith-Morra Gambit of the Sicilian Defense, White can lose a queen. The name appears to result from Boris Shipkov of Novosibirsk. The trap has occurred at least twice in tournament play: Kolenbet- Shipkov, Khabarovsk 1987, and Tesinsky-Magerramov, Budapest 1990. Here are the moves: 1. e4 c5 This is the Sicilian Defense. 2. d4 cxd4 3. c3 dxc3 White's 3. c3 introduces the Smith-Morra Gambit. Black accepts the gambit pawn. 4. Nxc3 Nc6 5. Nf3 e6 6. Bc4 Qc7 7. 0-0 Nf6 8. Qe2 White prepares e4-e5. This move is playable if White is careful on the next move. After 8. Re1 Bc5 Black has a good game as White's f2 square is sensitive. White also doesn't achieve much after 8. h3 a6. Instead, NCO suggests 8. Nb5 Qb8 9. e5 Nxe5 10. Nxe5 Qxe5 11. Re1 and White has some compensation for the sacrificed pawns. 8. ... Ng4! 9. h3?? This is a decisive mistake. The same fate befell White after 9. Bb3?? in Kramadzhian-Shipkov, Novosibirsk 1988. Another try that doesn't work is 9. Rd1 Bc5. MCO-14 recommends 9. Nb5! Qb8 (threatening 10. ... a6 11. Nc3 Nd4!) 10. h3 h5 11. g3 Nge5 12. Nxe5 Nxe5 13. Bf4 a6 with a sharp position with roughly equal chances. 9. ... Nd4! The Black threat of 10. ... Nxf3+ followed by 11. ... Qh2# wins White's queen, at least. If 10. Nxd4?, Qh2#. ++15. Ruy Lopez, Tarrasch Trap Tarrasch Trap refers to two different chess opening traps in the Ruy Lopez that are named for Siegbert Tarrasch. Unlike many variations that appear only in analysis, Tarrasch actually sprung his traps against masters in tournament games. ++16.A Tarrasch Trap in the Open Variation Moves: 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. 0-0 Nxe4 6. d4 b5 7. Bb3 d5 8. dxe5 Be6 9. c3 Be7 10. Re1 0-0 11. Nd4 Qd7? Two masters actually fell for this trap against Tarrasch: Zukertort at Frankfurt in 1887 and Gunsberg at Manchester in 1890. 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. 0-0 Nxe4 This is the Open Variation of the Ruy Lopez. 6. d4 b5 7. Bb3 d5 8. dxe5 Be6 9. c3 Be7 10. Re1 0-0 11. Nd4 Qd7? Falling into the trap. 12. Nxe6 Black's pawn on d5 will be pinned no matter how he recaptures. After 12. ... Qxe6 or 12. ... fxe6 White wins a piece with 13. Rxe4. ++16.B Tarrasch Trap in the Steinitz Variation Moves: 1. e4 e5 2. Nf3 Nc6 3. Bb5 d6 4. d4 Bd7 5. Nc3 Nf6 6. O00 Be7 7. Re1 0-0? The second Tarrasch Trap occurs in the Steinitz Variation. Tarrasch published analysis of this trap in 1891, but 18 months later Marco fell into it in Tarrasch-Marco Dresden 1892. Tarrasch spent just 5 minutes of thinking for the whole game. 1. e4 e5 2. Nf3 Nc6 3. Bb5 d6 This is the Steinitz Variation of the Ruy Lopez. 4. d4 Bd7 Black breaks the pin to meet the threat of 5. d5. 5. Nc3 Nf6 6. 0-0 Be7 7. Re1 Laying a subtle trap Castling seems natural for Black, but instead 7. ... exd4 is better. 7. ... O-O? 8. Bxc6 Bxc6 9. dxe5 dxe5 10. Qxd8 Raxd8 11. Nxe5 Black's best move here is probably 11. ... Bd7, although White would remain a pawn ahead. 11. ... Bxe4 12. Nxe4 Nxe4 Now 13. Rxe4?? would be a horrible blunder as Black would checkmate with 13. ... Rd1+ 14. Re1 Rxe1#. White blocks that possibility with his next move, making the threat real against the black knight on e4. 13. Nd3 f5 The black knight can't move because of the pin against the bishop on e7. 14. f3 Bc5+ 15. Nxc5 Nxc5 16. Bg5 Rd5 17. Be7 Re8 18. c4 White wins at least the exchange, so Marco resigned. ++17. Vienna Game, W`urzburger Trap Moves: 1. e4 e5 2. Nc3 Nf6 3. f4 d5 4. fxe5 Nxe4 5. d3 Qh4+ 6. g3 Nxg3 7. Nf3 Qh5 8. Nxd5 Bg4 9. Nf4 Bxf3 10. Nxh5 Bxd1 11. hxg3 Bxc2? The W`urzburger Trap is a chess opening trap in the Vienna Gambit. It was named around 1930 for German banker Max W`urzburger. The trap begins with the moves 1. e4 e5 2. Nc3 Nf6 3. f4 White plays the Vienna Gambit. Black's next move is thought to be the best reply. 3. ... d5 4. fxe5 Nxe4 5. d3 Qh4+ 6. g3 Nxg3 7. Nf3 Qh5 8. Nxd5 Bg4 9. Nf4 Bxf3 10. Nxh5 Bxd1 11. hxg3 Bxc2? Black tries to win a pawn, but instead loses a piece. 12. b3 The black bishop on c2 is trapped, and next turn white can move his king to d2, attacking the bishop.========== The blind-chess mailing list View list information and change your settings: //www.freelists.org/list/blind-chess List archives: //www.freelists.org/archives/blind-chess =========