[battlefield] Re: Steam dev talking 'netcode'

  • From: James Theunplesant <neonghost@xxxxxxxxx>
  • To: battlefield@xxxxxxxxxxxxx
  • Date: Thu, 24 Apr 2014 08:19:00 -0600

http://www.reddit.com/r/battlefield_4/comments/1uiqje/while_the_10hz_tick_rate_remains_net_code_will/

DICE says BF4 runs at the same tick rate as BF3 and so once bugs are fixed
should be as responsive.


James C Snyder

I myself am made entirely of flaws, stitched together with good intentions.
    Augusten Burroughs


On Wed, Apr 23, 2014 at 10:33 AM, Martin Brownell
<marty.brownell@xxxxxxxxx>wrote:

> It's a wonder that they can get any game to work at all.
> On Apr 23, 2014 10:27 AM, "chris brooks" <cebweb@xxxxxxxxx> wrote:
>
>> putting here to read later.
>> https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking
>>
>

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