[battlefield] Re: Netcode

  • From: James Theunplesant <neonghost@xxxxxxxxx>
  • To: battlefield@xxxxxxxxxxxxx
  • Date: Wed, 4 Jun 2014 13:11:51 -0600

Yeah I did much better than normal last night.  Might have been a fluke or
wishful thinking so I'll have to play again tonight and thursday to get
more data.


James C Snyder

I myself am made entirely of flaws, stitched together with good intentions.
    Augusten Burroughs


On Wed, Jun 4, 2014 at 11:49 AM, Travis Nutley <travisnutley@xxxxxxxxx>
wrote:

> Nice. And I just saw your previous email where you talked about the
> release. :)
>
>
> On Wed, Jun 4, 2014 at 11:44 AM, Martin Brownell <marty.brownell@xxxxxxxxx
> > wrote:
>
>> Killing and Mike Mike said they noticed a difference.
>> On Jun 4, 2014 11:43 AM, "Travis Nutley" <travisnutley@xxxxxxxxx> wrote:
>>
>>> His next video says the patch came out today.
>>>
>>>
>>>
>>> On Wed, Jun 4, 2014 at 7:35 AM, Martin Brownell <
>>> marty.brownell@xxxxxxxxx> wrote:
>>>
>>>> Wow what a great video. So the heart if the engine is still designed
>>>> for an Xbox360. That is so disappointing.
>>>>
>>>> What it comes down to is the usual corporate greed. Let's get a product
>>>> out so we can charge for it. Developers have to take short cuts to make
>>>> deadlines. So we are playing on an engine designed for 8 year old hardware.
>>>>  On Jun 3, 2014 11:42 PM, "chris brooks" <cebweb@xxxxxxxxx> wrote:
>>>>
>>>>>  BF4 CTE Initiative #1 - Netcode: http://youtu.be/wshBi0QZopg
>>>>>
>>>>
>>>
>

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