Hi,
Le ven. 22 déc. 2017 à 16:09, Saurabh Chatterjee
<saurabhsaurc@xxxxxxxxx> a écrit :
Ok, I modified the code to print the time taken for each frame.
Indeed, what happened is that it seemed to slow down pretty bad for certain frames
Eg.
Frame: 110 time taken: 0.0009679794311523438
Frame: 111 time taken: 0.001013040542602539
Frame: 112 time taken: 0.0014612674713134766
Frame: 113 time taken: 0.0010993480682373047
Frame: 114 time taken: 0.004855155944824219
Frame: 115 time taken: 0.48161911964416504
Frame: 116 time taken: 0.001965761184692383
Frame: 117 time taken: 0.0023725032806396484
Because of those bad frames, it slows down the entire frame rate.
So it is probably a packet resend problem.
Now for the bad news. I meddled with the packet resend settings and ended up even worse off- now the packet error seems to occur practically every other frame.
I don't even know how to get back to the previous settings.. Hopefully I'll work it out..