Pod - I seem to have settled on some much better settings, at least for
my 3080. So feel free to pass them on to Biggles.
They're a bit more of a compromise towards better visuals, higher
resolution, maybe a fraction worse on distant spotting. I've not had the
chance to try it on the problem maps like Velike Luki, but they
performed very well in the murky, cloudy conditions on Stalingrad
tonight. 90 Hz most of the time, a few dips to about 80 Hz. If the cloud
is "Heavy" it tends to drop to 80 Hz near cloud base.
Changes in bold:
nVidia:
Low Latency Mode: On (Colin reckons this may only work on 3000 series)
Texture flitering: High Quality (the clouds are awful without this)
SteamVR:
General:
Refresh 90Hz
Render Resolution Custom
*Resolution per eye 3164x3100 100%*
Video: Custom Resolution Multiplier (IL-2) *3164x3100 100%*, Motion
Smoothing Off, Legacy Projection Off
Advanced Supersampling-Filter: On (I may review this)
(there are no other settings here, seemingly unlike other headsets)
Il-2:
Graphics: *High*
Screen Resolution 1920x1080 (this is just the monitor, so not relevant)
UI Scale Auto
Shadows Quality Off
Mirrors Simple
Distant Landscape detail Normal
Canopy Reflections Off
Horizon Draw Distance 70 Km
Landscape Filter Blurred
Terrain roughness Off
Grass Quality Off
Anitaliasing type *FXAA*
Target FPS greyed-out)
Clouds Medium
Dynamic Resolution Full
Antialiasing 2
Gamma Correction 0.8
Fullscreen unchecked
Enable VR HMD checked
Multi GPU Support unchecked
VSync greyed-out
SSAO unchecked
HDR unchecked
Sharpen checked
Use 4K textures checked
Distant buildings checked.