Hi Paul, As you say, with just a bit of poking around I was able to get up and running. Step debugging has to be the most important feature of an IDE. Particularly for novices to a language. Your list below seems pretty comprehension. I am a newbie to Lua so I am most definitely not in a position to comment. My only issue is, without documentation, I can't be sure if I am missing out on a useful feature which I haven't tripped over. I guess one comment I do have is, given Lua's reliance on tables, is to provide a clear and well structured display of tables when inspecting table variables. Maybe an configuration option if useful aternative displays exist. Anyway, from the search I have conducted, there certainly is a need for a well supported, feature rich, and robust IDE for Lua. Given Lua's wide use, I have been surprised that this hasn't already occurred with the Lua community coalescing around such a product. Regards, Clive ----- Original Message ----- From: "Paul K" <paul@xxxxxxxxxxxxx> To: <zerobrane@xxxxxxxxxxxxx> Sent: Saturday, January 05, 2013 6:54 PM Subject: [ZeroBrane Studio] Re: Debugging Hi Clive, > I have installed Zerobrane and answered my own questions regarding > debugging. I tried to keep the UI simple enough so you can answer most of the question by just poking around. There is a short debugging overview in the "Getting Started" section (http://studio.zerobrane.com/doc-getting-started.html#debugging_programs) as well as a bit of information on using Console window (http://studio.zerobrane.com/doc-getting-started.html#console_window) and live coding (http://studio.zerobrane.com/doc-getting-started.html#live_coding). I do plan to have more detailed description of debugging functions as you'd expect and it will be linked to the "Lua debugging" placeholder. Feel free to take a stub at it if there are any particular topics you'd like to see covered. I was thinking about describing stepping through the code, breakpoints, breaking and continuing, stack view and local variables, watch view, interactive console and expressions, coroutine debugging, turning debugger on/off, and dynamic code debugging (`loadstring`). Anything else you'd expect to see? Paul. On Sat, Jan 5, 2013 at 9:22 AM, Clive Monk <clive@xxxxxxxxxxxxxxxxxxxx> wrote: > I have installed Zerobrane and answered my own questions regarding > debugging. > > It looks like a big step above the other Lua IDEs I have looked at. > > __________ Information from ESET NOD32 Antivirus, version of virus signature database 7864 (20130105) __________ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __________ Information from ESET NOD32 Antivirus, version of virus signature database 7864 (20130105) __________ The message was checked by ESET NOD32 Antivirus. http://www.eset.com