Hi Chuck, Wow, it looks like success may well hinge upon some kind of immersive environment, like Sim's, Everquest, StarCraft, etc., were the server is running the game continuously and people drop in and out. Otherwise, GamePortal will be just another door in a shopping mall that has thousands of door, and beaucoup advertising dollars:( Of course, if the idea is to build an infrastructure and then sell the infrastructure, that's altogether different. Just my $0.02. -----Original Message----- From: charles mcknight [mailto:chuckmcknight@xxxxxxxxx] Sent: Tuesday, November 26, 2002 2:09 PM To: wgp@xxxxxxxxxxxxx Subject: [wgp] Wireless Gaming article Video Gaming on Cell Phones Beginning to Boom Wireless data has taken off, allowing wireless carriers and mobile phone game developers to offer more advanced and visually appealing video games on cell phones thanks in part to high-speed networks and color screens. These video games are proving especially popular to younger audiences who can find their favorite Nintendo GameBoy and Sony Play Station games available on cell phones. Research firm IDC estimates that U.S. wireless gamers will multiply more than tenfold, from 7 million in 2003 to 71.2 million in 2007. Users can easily download games directly from the Internet to handsets for as little as $2 to $15, depending on monthly subscription fees. (Source: Reuters) __________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com