[uae] Re: Mac OS X test version

  • From: "Antonio Vargas" <windenntw@xxxxxxxxx>
  • To: uae@xxxxxxxxxxxxx
  • Date: Fri, 17 Nov 2006 16:53:01 +0100

On 11/17/06, Richard Drummond <evilrich@xxxxxxxxxxxxxx> wrote:
Hi Gerhard

On Thursday 16 November 2006 11:19, Gerhard Mueller wrote:
> Many thanks, but with enabled GL i only get a white
> screen. Otherwise (disabled)  it is all fine. I'm
> using it currently on an EMac G4(PPC), OsX 10.4.8 with
> Radeon 9200 (32MB). SDL Version is 1.2.11

Sorry it doesn't work for you yet. :-(

It sounds like a problem allocating the texture which E-UAE uses as its
display buffer. Not sure why that should be a problem with a Radeon 9200. (It
works here on a 7000 and a 9250 under Linux - unfortunately I don't currently
have an Open Firmware Radeon on Mac OS).

The OpenGL code is still a little young at the moment, and it doesn't do much
error checking. Once I've made it a little more robust, I'm sure I can get it
working for you too.

Cheers,
Rich

Richard, you may want to take a look at the included file which i did
sometime ago, that updates a texture via AGP with minimal memcpys
using OSX opengl extensions... tried to compile e-uae osx myself a few
weeks ago but had no luck (maybe it's that i'm on 10.3)

--
Greetz, Antonio Vargas aka winden of network

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