Hi All Here's a OS X build with GL support for you to test. http://www.rcdrummond.net/uae/test/20061115/E-UAE.zip You need to add the config option 'sdl.use_gl=true' to enable support. Eventually, GL rendering will be the default on OS X. You need a graphics card that can do textures as large as the screen you want to display. This should not be a problem with any gfx card newer than a Rage 128. This'll be fixed later. Cheers, Rich