On 27 Jun 2007, at 09:28, daniel åkerud wrote:
I think I could quickly hack something for GL by changing texture coordinates or the viewport. But it seems quite a bit more is needed in the common code in order to get this done PROPERLY.Is someone working on this? I'd love some input on all this...
I don't know the details, but Richard has stated that he's working on a hefty re-write of the graphics engine. I hope this would solve your problem.
Regards, Daniel Pimley