Hi Pete and all,
I could not have said it better!
I use it for that exact reason, and my goodness does it help!
You cannot do that without scrubbing!
Harry
On 8/24/2016 8:27 PM, Peter Torpey wrote:
I find the scrubbing feature to be extremely useful when editing spoken word
audio and trying to make fine edits. People often run together words and it
can be difficult to make a clean cut between words without this scrubbing
feature. This is another feature that is implemented particularly well in SR
so that people using a screen reader can make these precise edits that might
not be possible otherwise.
--Pete
-----Original Message-----
From: studiorecorder-bounce@xxxxxxxxxxxxx [mailto:studiorecorder-bounce@xxxxxxxxxxxxx] On ;
Behalf Of Mary Emerson (Redacted sender "maryemerson" for DMARC)
Sent: Wednesday, August 24, 2016 6:56 PM
To: Studio Recorder <studiorecorder@xxxxxxxxxxxxx>
Subject: [studiorecorder] scrubbing, from the Studio Recorder manual
Scrubbing
Scrubbing refers to a feature that makes it easy to perform detailed editing
jobs. Here is how it works:
When you use the scrub commands, Scrub Back (Ctrl+Left Arrow) to scrub backward
or Scrub Forward (Ctrl+Right Arrow) to scrub forward, Studio Recorder moves you
a very small distance in the direction of the scrub.
The program then plays a small portion of the document at the new position. By
default, the program also loops the playback as long as you hold down the
Control key. The amount of movement and the amount of time that the program
plays back from the new position are both adjustable.
To adjust these settings, specify the Scrub Move Time and the Scrub Play Time
options in the General tab of the Settings dialog in the Options menu. The Loop
Scrubs option in the Advanced tab controls whether or not scrub segments are
looped.
Pixel Scrubbing
In addition to the normal scrubbing functions, Studio Recorder supports Pixel
Scrubbing. Pixel scrubbing works in the Wave view when the transport is
stopped. When you use the Left and Right arrow keys, the program plays the
sound represented by the pixel under the caret. The distance moved and the
amount played is controlled by the Zoom In and Zoom Out commands, so the
further you zoom out, the more you move and the more you hear.
There is a menu item in the Options menu which controls whether the playing of
pixels is looped. If this item is checked, pixels are looped until another
transport function (such as stop) is used.
The looping feature is automatically disabled if you zoom in far enough that
the sound that would be played would be short enough or at a high enough
frequency to be meaningless. This is done in an attempt to avoid very high
frequency signals from being generated while looping. High frequency signals
could damage hearing or equipment.